X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FGrand.js;h=f4a96ce17256d3d42be225f5ec46944f28622fc8;hp=4ea521e04c4336fcc2120e00b16a8b45a6846303;hb=a68362420a3a92099dfaacea10f6cbd579161183;hpb=f9c36b2da005b596ad656f4b6cc4e09ef3c656f1 diff --git a/client/src/variants/Grand.js b/client/src/variants/Grand.js index 4ea521e0..f4a96ce1 100644 --- a/client/src/variants/Grand.js +++ b/client/src/variants/Grand.js @@ -4,7 +4,7 @@ import { randInt } from "@/utils/alea"; // NOTE: initial setup differs from the original; see // https://www.chessvariants.com/large.dir/freeling.html -export const VariantRules = class GrandRules extends ChessRules { +export class GrandRules extends ChessRules { static IsGoodFen(fen) { if (!ChessRules.IsGoodFen(fen)) return false; const fenParsed = V.ParseFen(fen); @@ -40,13 +40,7 @@ export const VariantRules = class GrandRules extends ChessRules { } getFenForRepeat() { - return ( - this.getBaseFen() + "_" + - this.getTurnFen() + "_" + - this.getFlagsFen() + "_" + - this.getEnpassantFen() + "_" + - this.getCapturedFen() - ); + return super.getFenForRepeat() + "_" + this.getCapturedFen(); } getCapturedFen() { @@ -93,12 +87,15 @@ export const VariantRules = class GrandRules extends ChessRules { return { x: 10, y: 10 }; } + // Rook + knight: static get MARSHALL() { return "m"; - } //rook+knight + } + + // Bishop + knight static get CARDINAL() { return "c"; - } //bishop+knight + } static get PIECES() { return ChessRules.PIECES.concat([V.MARSHALL, V.CARDINAL]); @@ -229,7 +226,7 @@ export const VariantRules = class GrandRules extends ChessRules { for (let epsq of epSquare) { // TODO: some redundant checks if (epsq.x == x + shiftX && Math.abs(epsq.y - y) == 1) { - var enpassantMove = this.getBasicMove([x, y], [epsq.x, epsq.y]); + let enpassantMove = this.getBasicMove([x, y], [epsq.x, epsq.y]); // WARNING: the captured pawn may be diagonally behind us, // if it's a 3-squares jump and we take on 1st passing square const px = this.board[x][epsq.y] != V.EMPTY ? x : x - shiftX; @@ -261,20 +258,20 @@ export const VariantRules = class GrandRules extends ChessRules { ); } - isAttacked(sq, colors) { + isAttacked(sq, color) { return ( - super.isAttacked(sq, colors) || - this.isAttackedByMarshall(sq, colors) || - this.isAttackedByCardinal(sq, colors) + super.isAttacked(sq, color) || + this.isAttackedByMarshall(sq, color) || + this.isAttackedByCardinal(sq, color) ); } - isAttackedByMarshall(sq, colors) { + isAttackedByMarshall(sq, color) { return ( - this.isAttackedBySlideNJump(sq, colors, V.MARSHALL, V.steps[V.ROOK]) || + this.isAttackedBySlideNJump(sq, color, V.MARSHALL, V.steps[V.ROOK]) || this.isAttackedBySlideNJump( sq, - colors, + color, V.MARSHALL, V.steps[V.KNIGHT], "oneStep" @@ -282,12 +279,12 @@ export const VariantRules = class GrandRules extends ChessRules { ); } - isAttackedByCardinal(sq, colors) { + isAttackedByCardinal(sq, color) { return ( - this.isAttackedBySlideNJump(sq, colors, V.CARDINAL, V.steps[V.BISHOP]) || + this.isAttackedBySlideNJump(sq, color, V.CARDINAL, V.steps[V.BISHOP]) || this.isAttackedBySlideNJump( sq, - colors, + color, V.CARDINAL, V.steps[V.KNIGHT], "oneStep" @@ -295,8 +292,8 @@ export const VariantRules = class GrandRules extends ChessRules { ); } - updateVariables(move) { - super.updateVariables(move); + postPlay(move) { + super.postPlay(move); if (move.vanish.length == 2 && move.appear.length == 1) { // Capture: update this.captured this.captured[move.vanish[1].c][move.vanish[1].p]++; @@ -307,8 +304,8 @@ export const VariantRules = class GrandRules extends ChessRules { } } - unupdateVariables(move) { - super.unupdateVariables(move); + postUndo(move) { + super.postUndo(move); if (move.vanish.length == 2 && move.appear.length == 1) this.captured[move.vanish[1].c][move.vanish[1].p]--; if (move.vanish[0].p != move.appear[0].p) @@ -328,8 +325,9 @@ export const VariantRules = class GrandRules extends ChessRules { static GenRandInitFen(randomness) { if (randomness == 0) { - return "rnbqkmcbnr/pppppppppp/10/10/10/10/10/10/PPPPPPPPPP/RNBQKMCBNR " + - "w 0 1111 - 00000000000000"; + // No castling in the official initial setup + return "r8r/1nbqkmcbn1/pppppppppp/10/10/10/10/PPPPPPPPPP/1NBQKMCBN1/R8R " + + "w 0 zzzz - 00000000000000"; } let pieces = { w: new Array(10), b: new Array(10) };