X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FEmergo.js;h=264186b3f5a633e20ca1e88a0e23d3cd4fd9b923;hp=0d81759cb8ef9c46c6c5c90574a305179b7882b8;hb=7c05a5f2297bea540c700ebceb0cc8b03a7f6775;hpb=cdab566355412821c9187078ee0864ceb30545de diff --git a/client/src/variants/Emergo.js b/client/src/variants/Emergo.js index 0d81759c..264186b3 100644 --- a/client/src/variants/Emergo.js +++ b/client/src/variants/Emergo.js @@ -3,5 +3,11 @@ import { ChessRules } from "@/base_rules"; export class YoteRules extends ChessRules { // TODO + //If (as white) a pile W1/B1 jumps over another pile W2/B2, it lets on the intermediate square exactly W2 men, to end as W1/(B1+B2). + //In the first case in the video, W1=1, B1=0, W2=0, B2=1 ==> 1/1 and finally 1/2 with nothing on intermediate squares since W2 is always 0. + //In the second case, W1=1, B1=0, W2=1, B2=1 ==> 1 man left on intermediate square, end as 1/1. + //...I think it's that (?). Not very well explained either on Wikipedia or mindsports.nl :/ + //Found this link: http://www.iggamecenter.com/info/en/emergo.html - so it's all clear now ! I'll add the game soon. + //Btw, I'm not a big fan of this naming "men" for pieces, but, won't contradict the author on that  };