X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fvariants%2FCylinder.js;h=bcb5393258ff70f0e247277eb39f021a533d10e7;hp=8b68e9ce02204bebb58eb5aa7c727dbf86962b6d;hb=4313762da3237b04f204e121a20cab3ba7bb5dd2;hpb=cee75a57d2f4f89c89d64cefbab55d839a238ed9 diff --git a/client/src/variants/Cylinder.js b/client/src/variants/Cylinder.js index 8b68e9ce..bcb53932 100644 --- a/client/src/variants/Cylinder.js +++ b/client/src/variants/Cylinder.js @@ -22,7 +22,7 @@ export class CylinderRules extends ChessRules { let j = V.ComputeY(y + step[1]); while (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY) { moves.push(this.getBasicMove([x, y], [i, j])); - if (oneStep !== undefined) continue outerLoop; + if (oneStep) continue outerLoop; i += step[0]; j = V.ComputeY(j + step[1]); }