X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FWildebeest%2Fen.pug;h=b1f6e2472ba4a898d655ab8d25be5fba5268e0d6;hp=4618616641990a5493a811cfd3a721be5e0ab236;hb=e791b158ca5c86c4ed9267c957ad7bb5c9870f60;hpb=af7b42f92255dac88f428eb6b3238cfc899df146 diff --git a/client/src/translations/rules/Wildebeest/en.pug b/client/src/translations/rules/Wildebeest/en.pug index 46186166..b1f6e247 100644 --- a/client/src/translations/rules/Wildebeest/en.pug +++ b/client/src/translations/rules/Wildebeest/en.pug @@ -9,6 +9,8 @@ p. longer jump: 3 squares in one direction, and 1 left or right after that. The wildebeest combines the moving abilities of a camel and a knight. +p You can win by checkmating or stalemating the enemy king. + figure.diagram-container .diagram | fen:11/11/11/11/11/4C6/11/11/11/11 f2,h4,h6,f8,d8,b6,b4,d2: @@ -25,10 +27,6 @@ p. Promotion occurs when pawns reach last rank. They can only transform into a queen or a wildebeest. -h3 End of the game - -p You can win by checkmating or stalemating the enemy king. - p. Note: the castling rule is more restrictive than described in the original rules. The game seems OK like that, but this may change in the future.