X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FPacosako%2Fen.pug;h=51383e06e3eea059dfc5a78a4c010d2c42aaaef5;hp=088b9ff3aaa41f53815d84101df68224e4982330;hb=059f0aa261609b7421f8576a53d93a764049da5f;hpb=057e34c4b970db0b1b19dcb44ec58ec7afdb9bc0 diff --git a/client/src/translations/rules/Pacosako/en.pug b/client/src/translations/rules/Pacosako/en.pug index 088b9ff3..51383e06 100644 --- a/client/src/translations/rules/Pacosako/en.pug +++ b/client/src/translations/rules/Pacosako/en.pug @@ -70,24 +70,40 @@ p. p Promotion occur when any pawn (in union or not) reaches its final rank. p. - Attacks on the king are ignored in this implementation: you can run - or remain into "check". So, castling conditions are quite permissive. - Also, if you form an union with your king but end dancing with the - other king on the other end of the chain, the game is a draw. - span.warning This does not follow (at all) the official rules. + Castling is forbidden if a direct or "chained" attack exists on any square + in the king's path. However, direct or chained attacks on the king are + otherwise ignored: you can run or remain into "check". figure.diagram-container - .diagram.diag12 - | fen:rnbq1r2/1ppppp1k/p6p/4P1OP/1PPP3c/3B4/P2V1PP1/R2QK1N1: - .diagram.diag22 - | fen:rnbq1r2/1ppppp1k/p7/4P1dP/1PPPn2c/3B4/P2V1PP1/R2QK1N1: + .diagram + | fen:r1q1k2r/p1Pb1ppp/5n2/1f1p4/AV5P/2dDP3/P2B1PP1/R3K1NR: figcaption. - Left: Bd3(+) can be covered by Right: h6xg5 (releasing the knight), Ne4. + Black cannot castle because of the chain Bxc3, c3xb5, b5xb4, b4xf8 + +h3 Non-official rules p. - Canceling an union move is forbidden. For example if a bishop is - dancing with a queen, and makes the move e5 to g3, the other player cannot - move it back to e5 just after. This is also non-official. + I added some small changes, globally to complicate defense. + These are not in the official rules. + +ul + li. + Canceling an union move is forbidden. For example if a bishop is + dancing with a queen, and makes the move e5 to g3, the other player + cannot move it back to e5 just after. + li. + Pawns can advance two squares only if they never moved (by themselves + or as part of an union). + li. + If you form an union with your king but end dancing with the + other king on the other end of the chain, the game is a draw. + +figure.diagram-container + .diagram.diag12 + | fen:r2qk2r/pbpe1pp1/np5p/2b1p3/4P1t1/2N3K1/PPPP1PPP/R1B3NR: + .diagram.diag22 + | fen:r2qX2r/pbpf1pp1/np5p/2b1p3/4P1u1/2N5/PPPP1PPP/R1B3NR: + figcaption Before and after Kxg4, g4xd7, d7xe8 1/2 h3 More information