X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Frules%2FEvolution%2Fen.pug;h=b82f6350189c2a1f531e48dabfb92075d9f17a8b;hp=17241bfd560e3315c076db6b729bf3f482996777;hb=91565c633aa6f99e788f040babe1c260fa9936d4;hpb=7e8a7ea1cb66adb4a987badfb0a3c2f99a21bd0a diff --git a/client/src/translations/rules/Evolution/en.pug b/client/src/translations/rules/Evolution/en.pug index 17241bfd..b82f6350 100644 --- a/client/src/translations/rules/Evolution/en.pug +++ b/client/src/translations/rules/Evolution/en.pug @@ -1,25 +1,17 @@ p.boxed - | TODO + | Long-range pieces can jump over an obstacle + | when they are on the first rank. p. - Besides the usual game end conditions, White can win by preventing black - long castle. And, Black can win by castling long. - -p For example after 1.e4 e5 2.Bc4, Nc6?? loses immediatly: 3.Bxf7+ + From the first rank, rook, bishops and queen can play directly on the third + rank, even if an obstacle stands in-between. + Development is thus accelerated. figure.diagram-container .diagram - | fen:r1bqkbnr/pppp1Bpp/2n5/4p3/4P3/8/PPPP1PPP/RNBQK1NR: - figcaption After 1.e4 e5 2.Bc4 Nc6 3.Bxf7+ 1-0 + | fen:r2q2br/ppp2kpp/PN6/8/4pP2/1P1p2P1/P1PPP2P/R2QK2R a6,b6,e6,h6,a3,d3,f3,h3: + figcaption Illustration of the possible jumps h3 Source -p - a(href="https://www.chessvariants.com/winning.dir/castle.html") - | Castle chess - |  on chessvariants.com. See also - a(href="http://cinquantesignes.blogspot.com/2020/09/castlechess.html") - | this post - |  giving some clarifications and advices. - -p Inventor: Éric Angelini (1996) +p Variant imagined recently (2020) by Zied Haddad.