X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Ftranslations%2Fen.js;h=b8c1cd949e63918b8394c4cb556760991b345c05;hp=38155cf2c8f15fabba754d7054f7e436c54febe1;hb=eaa5ad3e93b761fefb16b32071be0b439761f843;hpb=b0116a67818668f55cd2a3b3a323b2c91b5bc332 diff --git a/client/src/translations/en.js b/client/src/translations/en.js index 38155cf2..b8c1cd94 100644 --- a/client/src/translations/en.js +++ b/client/src/translations/en.js @@ -338,5 +338,74 @@ export const translations = { "Walk on a graph": "Walk on a graph", "White move twice": "White move twice", "Win by castling long": "Win by castling long", - "Xiangqi 7 x 7": "Xiangqi 7 x 7" + "Xiangqi 7 x 7": "Xiangqi 7 x 7", + + // Variants by categories: + "What is a chess variant?": "What is a chess variant?", + "Why play chess variants?": "Why play chess variants?", + "chess_v": ": to play under standard rules, with a random (or not) symmetric (or not) initial position.", + "vt0": "Simplified games to learn chess", + "vg0": "Variants with very few different pieces, and a simplified goal.", + "vt1": "Forced captures", + "vg1": "In a given position, there are generally less possible moves than in the orthodox games since you must capture.", + "vt2": "Transformations", + "vg2": "Pieces generally transform when capturing.", + "vt3": "Modified boundaries", + "vg3": "Boards which communicating sides.", + "vt4": "Different pawn movements", + "vg4": "Everything is as in the orthodox game, but pawns move unusually.", + "vt5": "Different armies", + "vg5": "Standard pieces versus a team of different pieces.", + "vt6": "Inspired by ball games", + "vg6": "Variants involving a ball, abstract or not, which must cross the board.", + "vt7": "New pieces", + "vg7": "A large variety of fairy pieces can be defined. Some very powerful like the Amazon, others rather weak like the Grasshopper.", + "vt8": "Augmenting pieces", + "vg8": "In the following variants, fairy (or not) pieces may appear later in the game.", + "vt9": "Several royal pieces", + "vg9": "In these games you must take care of two or more \"kings\".", + "vt10": "Unorthodox captures by replacement", + "vg10": "Non-standard captures, but using known mechanisms.", + "vt11": "Unorthodox captures - others", + "vg11": "Captures are generally achieved without replacement. That is to say, you don't replace the enemy piece on its square to capture it.", + "vt12": "Pieces changing side, shared pieces", + "vg12": "Pieces' owners (color) may change during the game", + "vt13": "Incomplete information", + "vg13": "Some speculation is required in these variants, where some game informations are hidden.", + "vt14": "Random factors", + "vg14": "These games include random effects, which can be funny, frustrating or both :)", + "vt15": "Inpired by knight movement", + "vg15": "Variants based on the knight move, which augment or transform pieces' abilities.", + "vt16": "Unusual initial setup", + "vg16": "Initial setup causes a lot of captures early in the game.", + "vt17": "\"Easy\" variants: simple rules", + "vg17": "Only minor changes are made to the orthodox rules, resulting in a very similar game.", + "vt18": "Simple rules, but not so easy", + "vg18": "Minor changes to the orthodox rules leading to a very different strategy.", + "vt19": "Initially empty board", + "vg19": "All pieces are progressively added from an empty board.", + "vt20": "Repositioning", + "vg20": "Pieces can be dropped on the board, either immediately or later in the game.", + "vt21": "Immobilization, hypnotism", + "vg21": "Pieces can be paralyzed or controlled under certain circumstances.", + "vt22": "Regional and historical variants", + "vg22": "(Partial) Game evolution in time and space.", + "vt23": "Kings race", + "vg23": "The goal is to cross the board with your king.", + "vt24": "Several moves in one turn", + "vg24": "In these variants, you can play two or more moves per turn.", + "vt25": "Single powerful piece versus army", + "vg25": "Very few but powerful pieces against a full army.", + "vt26": "Exchanging pieces positions", + "vg26": "Some or all pieces can be swapped.", + "vt27": "Different objective", + "vg27": "Orthodox rules, but the goal is not checkmate (or not only).", + "vt28": "Non-chess", + "vg28": "Some games not chess related.", + "vt29": "Change opponent's move", + "vg29": "You can change some enemy moves after they are played.", + "vt30": "Augmented pieces", + "vg30": "Pieces can temporarily borrow powers from others.", + "vt31": "Miscelleanous", + "vg31": "These variants are not classified yet, generally because they are the only one of their kind on this website.", };