X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fcomponents%2FChat.vue;h=7eeba5ac77b6ea22e29bc58d5d1e1df0a50634d8;hp=d8513b31126958be50bdbb6587bc333453b16a12;hb=ac8f441c6441d827b43aabeb812cb4c79e9ee96b;hpb=bfe9a1357f43c2a2cc271e0f244f4785363d7961 diff --git a/client/src/components/Chat.vue b/client/src/components/Chat.vue index d8513b31..7eeba5ac 100644 --- a/client/src/components/Chat.vue +++ b/client/src/components/Chat.vue @@ -15,49 +15,36 @@ import { store } from "@/store"; export default { name: "my-chat", // Prop 'pastChats' for corr games where chats are on server - props: ["players","pastChats"], + props: ["players","pastChats","newChat"], data: function() { return { st: store.state, chats: [], //chat messages after human game }; }, - created: function() { - const curMsgListener = this.st.conn.onmessage; //from Game or Hall - const socketMessageListener = msg => { - curMsgListener(msg); - const data = JSON.parse(msg.data); - if (data.code == "newchat") //only event at this level - { - this.chats.unshift({msg:data.msg, name:data.name || "@nonymous"}); - this.$emit("newchat-received"); //data not required here - } - }; - const socketCloseListener = () => { - store.socketCloseListener(); //reinitialize connexion (in store.js) - this.st.conn.addEventListener('message', socketMessageListener); - this.st.conn.addEventListener('close', socketCloseListener); - }; - this.st.conn.onmessage = socketMessageListener; - this.st.conn.onclose = socketCloseListener; + watch: { + newChat: function(chat) { + if (chat.msg != "") + this.chats.unshift({msg:chat.msg, name:chat.name || "@nonymous"}); + }, }, methods: { classObject: function(chat) { return { "my-chatmsg": chat.name == this.st.user.name, - "opp-chatmsg": this.players.some( + "opp-chatmsg": !!this.players && this.players.some( p => p.name == chat.name && p.name != this.st.user.name) }; }, sendChat: function() { let chatInput = document.getElementById("inputChat"); - const chatTxt = chatInput.value; + const chatTxt = chatInput.value.trim(); + if (chatTxt == "") + return; //nothing to send chatInput.value = ""; const chat = {msg:chatTxt, name: this.st.user.name || "@nonymous"}; - this.$emit("newchat-sent", chat); //useful for corr games + this.$emit("mychat", chat); this.chats.unshift(chat); - this.st.conn.send(JSON.stringify({ - code:"newchat", msg:chatTxt, name:chat.name})); }, }, };