X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fcomponents%2FBaseGame.vue;h=fd26d87204f5c0b9e48743c121c0e36bb792183b;hp=c3387e82b6b545b91be9a0dd8746ac1abbb13fc2;hb=1ef65040168ab7d55ce921abc9d63644a937d689;hpb=73f8753ff5abf6c5819684920565e655b6858175 diff --git a/client/src/components/BaseGame.vue b/client/src/components/BaseGame.vue index c3387e82..fd26d872 100644 --- a/client/src/components/BaseGame.vue +++ b/client/src/components/BaseGame.vue @@ -111,7 +111,7 @@ export default { : "" ); }, - // TODO: is it OK to pass "computed" as propoerties? + // TODO: is it OK to pass "computed" as properties? // Also, some are seemingly not recomputed when vr is initialized. showMoves: function() { return this.game.score != "*" @@ -211,6 +211,7 @@ export default { // Strategy working also for multi-moves: if (!Array.isArray(move)) move = [move]; move.forEach((m,idx) => { + m.index = this.vr.movesCount; m.notation = this.vr.getNotation(m); m.unambiguous = V.GetUnambiguousNotation(m); this.vr.play(m); @@ -221,6 +222,7 @@ export default { if (firstMoveColor == "b") { // 'start' & 'end' is required for Board component this.moves.unshift({ + index: parsedFen.movesCount, notation: "...", unambiguous: "...", start: { x: -1, y: -1 }, @@ -271,30 +273,36 @@ export default { let pgn = ""; pgn += '[Site "vchess.club"]\n'; pgn += '[Variant "' + this.game.vname + '"]\n'; - pgn += '[Date "' + getDate(new Date()) + '"]\n'; + const gdt = getDate(new Date(this.game.created || Date.now())); + pgn += '[Date "' + gdt + '"]\n'; pgn += '[White "' + this.game.players[0].name + '"]\n'; pgn += '[Black "' + this.game.players[1].name + '"]\n'; pgn += '[Fen "' + this.game.fenStart + '"]\n'; pgn += '[Result "' + this.game.score + '"]\n'; - if (!!this.game.id) - pgn += '[URL "' + params.serverUrl + '/game/' + this.game.id + '"]\n'; + if (!!this.game.id) { + pgn += '[Cadence "' + this.game.cadence + '"]\n'; + pgn += '[Url "' + params.serverUrl + '/game/' + this.game.id + '"]\n'; + } pgn += '\n'; for (let i = 0; i < this.moves.length; i += 2) { if (i > 0) pgn += " "; // Adjust dots notation for a better display: let fullNotation = getFullNotation(this.moves[i]); if (fullNotation == "...") fullNotation = ".."; - pgn += (i/2+1) + "." + fullNotation; + pgn += (this.moves[i].index / 2 + 1) + "." + fullNotation; if (i+1 < this.moves.length) pgn += " " + getFullNotation(this.moves[i+1]); } pgn += "\n\n"; for (let i = 0; i < this.moves.length; i += 2) { - const moveNumber = i / 2 + 1; - pgn += moveNumber + "." + i + " " + - getFullNotation(this.moves[i], "unambiguous") + "\n"; + const moveNumber = this.moves[i].index / 2 + 1; + // Skip "dots move", useless for machine reading: + if (this.moves[i].notation != "...") { + pgn += moveNumber + ".w " + + getFullNotation(this.moves[i], "unambiguous") + "\n"; + } if (i+1 < this.moves.length) { - pgn += moveNumber + "." + (i+1) + " " + + pgn += moveNumber + ".b " + getFullNotation(this.moves[i+1], "unambiguous") + "\n"; } } @@ -323,8 +331,14 @@ export default { this.autoplayLoop = null; } else { this.autoplay = true; - infinitePlay(); - this.autoplayLoop = setInterval(infinitePlay, 1500); + setTimeout( + () => { + infinitePlay(); + this.autoplayLoop = setInterval(infinitePlay, 1500); + }, + // Small delay otherwise the first move is played too fast + 500 + ); } }, // Animate an elementary move