X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fbase_rules.js;h=52ec2c543d2de621b8c7d6fc0712d356f9a4bb72;hp=f51e8d01ef9815b9400c665dbd923506bb7e40b3;hb=305ede7ec3753fc669b7c86af5b5c5b2fc78a164;hpb=dcb3637c5bd34c44806c6aeefe5964ce12a0261f diff --git a/client/src/base_rules.js b/client/src/base_rules.js index f51e8d01..52ec2c54 100644 --- a/client/src/base_rules.js +++ b/client/src/base_rules.js @@ -191,9 +191,9 @@ export const ChessRules = class ChessRules { return V.CoordToColumn(coords.y) + (V.size.x - coords.x); } - // Path to pieces + // Path to pieces (standard ones in pieces/ folder) getPpath(b) { - return b; //usual pieces in pieces/ folder + return b; } // Path to promotion pieces (usually the same) @@ -1101,7 +1101,9 @@ export const ChessRules = class ChessRules { ) { const flagIdx = (move.start.y == this.castleFlags[c][0] ? 0 : 1); this.castleFlags[c][flagIdx] = V.size.y; - } else if ( + } + // NOTE: not "else if" because a rook could take an opposing rook + if ( move.end.x == oppFirstRank && //we took opponent rook? this.castleFlags[oppCol].includes(move.end.y) ) {