X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=client%2Fsrc%2Fbase_rules.js;h=22f57d5bb7c41c136c75df384cc924aa0bcfa49b;hp=d35a91865eeb5f0eed7b5a140599817a62732594;hb=5e1bc6519d4c81aeac40aec7390c64c913cbf566;hpb=bfa7d9931b50c1ed54ff3c6d4ef5bc423f26de94 diff --git a/client/src/base_rules.js b/client/src/base_rules.js index d35a9186..22f57d5b 100644 --- a/client/src/base_rules.js +++ b/client/src/base_rules.js @@ -862,7 +862,9 @@ export const ChessRules = class ChessRules { i = y; do { if ( - (!castleInCheck && this.isAttacked([x, i], oppCol)) || + // NOTE: "castling" arg is used by some variants (Monster), + // where "isAttacked" is overloaded in an infinite-recursive way. + (!castleInCheck && this.isAttacked([x, i], oppCol, "castling")) || (this.board[x][i] != V.EMPTY && // NOTE: next check is enough, because of chessboard constraints (this.getColor(x, i) != c || @@ -882,9 +884,12 @@ export const ChessRules = class ChessRules { // Nothing on final squares, except maybe king and castling rook? for (i = 0; i < 2; i++) { if ( + finalSquares[castleSide][i] != rookPos && this.board[x][finalSquares[castleSide][i]] != V.EMPTY && - this.getPiece(x, finalSquares[castleSide][i]) != V.KING && - finalSquares[castleSide][i] != rookPos + ( + this.getPiece(x, finalSquares[castleSide][i]) != V.KING || + this.getColor(x, finalSquares[castleSide][i]) != c + ) ) { continue castlingCheck; } @@ -942,9 +947,7 @@ export const ChessRules = class ChessRules { }); } - // Search for all valid moves considering current turn - // (for engine and game end) - getAllValidMoves() { + getAllPotentialMoves() { const color = this.turn; let potentialMoves = []; for (let i = 0; i < V.size.x; i++) { @@ -957,7 +960,13 @@ export const ChessRules = class ChessRules { } } } - return this.filterValid(potentialMoves); + return potentialMoves; + } + + // Search for all valid moves considering current turn + // (for engine and game end) + getAllValidMoves() { + return this.filterValid(this.getAllPotentialMoves()); } // Stop at the first move found