X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=TODO;h=efdd2596182f853750fa9661e4e350d77778a79c;hp=37961d742c5e1cda28e52354040cda973a75b8f3;hb=edcd679ab1fe609641451586ef1e9484925c4f83;hpb=d5dd0008aeca931c74645aa294b13fe2805ebfe8 diff --git a/TODO b/TODO index 37961d74..efdd2596 100644 --- a/TODO +++ b/TODO @@ -5,3 +5,20 @@ Promotions: increase pieces sizes, better background. Code: use two spaces instead of tabs, everywhere. Increase code line length to 100 or more? (http://katafrakt.me/2017/09/16/80-characters-line-length-limit/) +Chat button should be more apparent after game ends (color ?) +Reinforce security for problems upload (how ?) +The mode switch between human/computer/friend (+ problem) is a mess +(example: finished computer game, ongoing friend game, reload, friend game is unreachable) + +Later: +Let choice of time control, allow correspondance play, several games at the same time +==> need to use indexedDB instead of localStorage. Maybe with Dexie https://dexie.org/ +Each user would have a unique identifier stored in the client DB. +Allow to cancel games (if opponent doesn't connect again) +Identity would be browser-based: different games on smartphone, home computer, work computer... (why not ?) +Index might still look the same, and variant page would have another tab "Games" +==> running, and finished (which can be deleted from local memory) +(A true analysis mode could be implemented also, to navigate in completed games --> use a button) +Allow challenging a specific player (by his chosen name) +But keep the random pairings as main playing way + always playing in ZEN mode, +except when accepting an individual challenge.