X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=TODO;h=d8f28b4e213fdad80b9a1f4f5d195f77a4a7974a;hp=efdd2596182f853750fa9661e4e350d77778a79c;hb=e01dff1a4661974349091ffa1a8596676d90a75c;hpb=edcd679ab1fe609641451586ef1e9484925c4f83 diff --git a/TODO b/TODO index efdd2596..d8f28b4e 100644 --- a/TODO +++ b/TODO @@ -1,24 +1 @@ -Finish rules translation in Spanish + improve existing ones -Design: final touch (gain extra space on top, using space on the right) -Crazyhouse: center reserves, grey if zero available, numbers superimposed -Promotions: increase pieces sizes, better background. -Code: use two spaces instead of tabs, everywhere. -Increase code line length to 100 or more? -(http://katafrakt.me/2017/09/16/80-characters-line-length-limit/) -Chat button should be more apparent after game ends (color ?) -Reinforce security for problems upload (how ?) -The mode switch between human/computer/friend (+ problem) is a mess -(example: finished computer game, ongoing friend game, reload, friend game is unreachable) - -Later: -Let choice of time control, allow correspondance play, several games at the same time -==> need to use indexedDB instead of localStorage. Maybe with Dexie https://dexie.org/ -Each user would have a unique identifier stored in the client DB. -Allow to cancel games (if opponent doesn't connect again) -Identity would be browser-based: different games on smartphone, home computer, work computer... (why not ?) -Index might still look the same, and variant page would have another tab "Games" -==> running, and finished (which can be deleted from local memory) -(A true analysis mode could be implemented also, to navigate in completed games --> use a button) -Allow challenging a specific player (by his chosen name) -But keep the random pairings as main playing way + always playing in ZEN mode, -except when accepting an individual challenge. +Translations (including About page), refresh rules