X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=TODO;h=cd695996cfbc07e7a866671cfdbf2cb1945dd8ab;hp=8d3eabcf75a6577b3b03030e3a36c20817910c29;hb=e20b2a442f49e4109b5658c482133b871e48a41b;hpb=d54f6261c9e30f4eabb402ad301dd5c5e40fb656 diff --git a/TODO b/TODO index 8d3eabcf..cd695996 100644 --- a/TODO +++ b/TODO @@ -1,19 +1,46 @@ -# New variants -Doublearmy: 2 kings remaining get mated. +Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems) +Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however) +On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen" +(=> comme pour corr) + option "confirm moves in corr games"? -Landing pieces from empty board: -https://www.chessvariants.com/diffsetup.dir/unachess.html -Parachute v1 & 2 +https://www.chessvariants.com/winning.dir/kinglet.html +you need to win all the pawns to win the game +kings are not royal -Generator variant, called "Matrix" ? -Peces on first rank never move but generate new pieces. Pawn don't generate. -A generator captured and replaced by a similar piece does not generate. -King does not generate. No castling. En passant possible? -Goal is still checkmate. +https://www.chessvariants.com/diffmove.dir/balaklava.html -Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. -If a pawn taken: direction of the capturer. +Rampage Chess: Any Unit May move to any empty square that is guarded. A King cannot make a special move to get out of check. -Dynamo chess +Swap chess: Friendly pieces may swap places -Maxima, Interweave, Roccoco +https://www.chessvariants.com/crossover.dir/koopachess.html +--> Can a stunned piece capture? Maybe not. ...recover? After 5 moves? Never? + +https://www.chessvariants.com/diffmove.dir/checkers.html --> "Forward" +in 1974 by Hans Multhopp + +Clorange: +Clockwork Orange Chess (Fergus Duniho, +1999). https://www.chessvariants.com/other.dir/clockworkorange.html +implem : pieces code, yellow/red, easy + +https://www.chessvariants.com/difftaking.dir/replacement.html + +https://www.chessvariants.com/other.dir/pocket.html +https://www.chessvariants.com/other.dir/fugue.html +https://www.chessvariants.com/rules/spartan-chess +https://www.chessvariants.com/mvopponent.dir/avalanche.html + +https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html +https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html + +===== + +fanorona https://fr.wikipedia.org/wiki/Fanorona +Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960 +gess https://en.wikipedia.org/wiki/Gess +weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi + first click show the stone, second click confirm the move? +avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8 +(puis quand hexaboards peut-être: hexavariants + Hex) +Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)