X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=TODO;h=9f46a8eadccb39ceb8f8a38d2c8638eb4fe9f7a7;hp=021a237effeddfcac582314795a411deb7d6f260;hb=2bb4666e276e837add0958554a11b38f7f4d9357;hpb=c494576a9af379d88500c2e7b23428397ea749b4 diff --git a/TODO b/TODO index 021a237e..9f46a8ea 100644 --- a/TODO +++ b/TODO @@ -1,3 +1,5 @@ +r5k1/1R5p/3N4/4pP2/1p4P1/2p5/1rP1PKP1/8 w - - 0 1 + Simultaneous games: view Game + Simultaneous, using component (One)Game Storage: just key ID => IDs of actual games (in indexedDB) In Hall challenge: acceptation on sender side (who launch the game when ready --> left click [which just delete if nobody registered, with confirm box]) @@ -16,8 +18,14 @@ https://www.chessvariants.com/mvopponent.dir/avalanche.html https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html +https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1 + +https://musketeerchess.net/games/cerebral/rules/rules.php +http://history.chess.free.fr/rollerball.htm + Squatter Chess: safe on last rank = win Companion Chess : pieces of same nature don't attack each others +https://www.chessvariants.com/difftaking.dir/brotherhood.html Crossing Chess = win when the king cross half-board Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank) Medusa Chess = Isardam @@ -29,6 +37,15 @@ Kingmaker: pawns can promote also into enemy king Eightkings: 8 pawns + 8 kings (non-royal until the last remains?) --> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings +https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html +https://boardgamegeek.com/boardgame/18661/alapo +Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn. +Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move. + +Maybe: +https://www.chessvariants.com/diffmove.dir/asymmetric.html +https://www.chessvariants.com/play/connected-chess + ===== fanorona https://fr.wikipedia.org/wiki/Fanorona