X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=TODO;h=9ae357cd9ee69e36054192e2b85619fe79a5a956;hp=2a09f20963d09df5c7a5292dddacee53c1165597;hb=d17d2564258009373a1cc10249ad54294d298ffb;hpb=a19caec0e72dd3b37af961daabc35eb789476ab1 diff --git a/TODO b/TODO index 2a09f209..9ae357cd 100644 --- a/TODO +++ b/TODO @@ -13,21 +13,24 @@ On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm move (=> comme pour corr) + option "confirm moves in corr games"? NEW VARIANTS: +Xiangqi +Synochess +EmpireChess +https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/ https://www.chessvariants.com/other.dir/fugue.html https://www.chessvariants.com/rules/spartan-chess https://www.chessvariants.com/mvopponent.dir/avalanche.html https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1 +related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank) https://musketeerchess.net/games/cerebral/rules/rules.php -EvolutionChess: jump from 1st line, Zied -TitanChess: bishop+knight +--> MusketeerChess : from Titan, should be easy http://history.chess.free.fr/rollerball.htm Squatter Chess: safe on last rank = win Companion Chess : pieces of same nature don't attack each others https://www.chessvariants.com/difftaking.dir/brotherhood.html Crossing Chess = win when the king cross half-board -Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank) Medusa Chess = Isardam --> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval) Kingmaker: pawns can promote also into enemy king @@ -39,8 +42,6 @@ https://boardgamegeek.com/boardgame/18661/alapo Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn. Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move. https://www.chessvariants.com/incinf.dir/bario.html -https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/ -Full Cavalry : JeffK variant without jailer but 2 lancers. Paco-Sako : https://www.youtube.com/watch?v=tEv8TVqyZdQ + PDF rules https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess Maybe: @@ -50,8 +51,6 @@ Non-chess: fanorona https://fr.wikipedia.org/wiki/Fanorona Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960 gess https://en.wikipedia.org/wiki/Gess -weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi - first click show the stone, second click confirm the move? -avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8 +gomoku, reversi +avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), draughts, draughts8 (puis quand hexaboards peut-être: hexavariants + Hex) -Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)