X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=TODO;h=8d3eabcf75a6577b3b03030e3a36c20817910c29;hp=fb75f95d3207359b36b6a55996c3bf122da54c2d;hb=d54f6261c9e30f4eabb402ad301dd5c5e40fb656;hpb=2aca9d7b29e3287a1e43fa332c180f2ba7f2df37 diff --git a/TODO b/TODO index fb75f95d..8d3eabcf 100644 --- a/TODO +++ b/TODO @@ -1,9 +1,19 @@ -newmove received on mygames page should be added to storage if gtype == "live" -and, on game page "mconnect" events => send newmove to them (better than current setup) -also, mygames page should ask lastate infos to connected players if any (where it's not my turn) -(maybe in component GameList, if g.type == "live" ...) +# New variants +Doublearmy: 2 kings remaining get mated. -Color black wildebeest and camels pieces in white instead of transparent. +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html +Parachute v1 & 2 -Saw once a "double challenge" bug, one anonymous and a second one logged -Both were asked a challenge probably, and both challenges added as different ones. +Generator variant, called "Matrix" ? +Peces on first rank never move but generate new pieces. Pawn don't generate. +A generator captured and replaced by a similar piece does not generate. +King does not generate. No castling. En passant possible? +Goal is still checkmate. + +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer. + +Dynamo chess + +Maxima, Interweave, Roccoco