X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=TODO;h=8d3eabcf75a6577b3b03030e3a36c20817910c29;hp=e6641b48b1b29ce6d88c5e58ff359fab05a7dd40;hb=d54f6261c9e30f4eabb402ad301dd5c5e40fb656;hpb=7931e479adf93c87771ded1892a0873af72ae46d diff --git a/TODO b/TODO index e6641b48..8d3eabcf 100644 --- a/TODO +++ b/TODO @@ -1,2 +1,19 @@ -Finish showProblem() in components/problemSummary.js (send event with infos, and pass message to game component) -Add new mode in game component: "problem", in which we show description + hidden solution (reveal on click) +# New variants +Doublearmy: 2 kings remaining get mated. + +Landing pieces from empty board: +https://www.chessvariants.com/diffsetup.dir/unachess.html +Parachute v1 & 2 + +Generator variant, called "Matrix" ? +Peces on first rank never move but generate new pieces. Pawn don't generate. +A generator captured and replaced by a similar piece does not generate. +King does not generate. No castling. En passant possible? +Goal is still checkmate. + +Take(a)n(d)make : if capture a piece, take its power for the last of the turn and make a move like it. +If a pawn taken: direction of the capturer. + +Dynamo chess + +Maxima, Interweave, Roccoco