X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=TODO;h=8485984962fbff7d2ccb2b23ae707fa8bc548aa3;hp=c3dddb58667b22fa32ed0d68fedd2a2b6bc17c1f;hb=7c4601d007042510ea2aad95a081d6fe83aab938;hpb=efc6e836bba614593c119819b99b9599456d503a diff --git a/TODO b/TODO index c3dddb58..84859849 100644 --- a/TODO +++ b/TODO @@ -1,14 +1,34 @@ -Chakart :) +PROBABLY WON'T FIX: +Embedded rules language not updated when language is set (in Analyse, Game and Problems) +If new live game starts in background, "new game" notify OK but not first move. -Checkered1 & 2 --> avec switch, coup roi sur roi. +"FreeBoard", re-using a lot of Board logic, but with SVG (empty) board + SVG (empty) reserves. +Will be used for variants with custom non-rectangular board (Hex, at least) +Or, with other board shapes (see greenchess.net for example) -Ambiguous chess -https://www.chessvariants.com/mvopponent.dir/ambiguous-chess.html -Need special highlight square --> similar to enlightened for Dark, in Board.vue -Also in notation, show only dest square for "opponents ambiguous moves". -Similar to Marseille-chess, white first move only 1 subTurn, do not choose a square. -Then black has a free first move, then choose a square, and the process goes on. +Merge Orda + Empire + Hoppelpoppel + Newzealand getSlideNJumpMoves() into base_rules.js +=> allow to simplify getPawnMoves in RoyalRace (and some getXMoves in Shatranj) -(Note: could simplify Marseille FEN, just indicate turn) +Option "free placement" in Hidden -[Sittuyin (burmese chess) --> probably not] +#New variants: +Chessplode +Tablut + +https://brainking.com/fr/GameRules?tp=128 Massacre Chess + +PizzaKings https://www.chessvariants.com/unequal.dir/pizza-kings.html +https://en.m.wikipedia.org/wiki/Chess_with_different_armies#Pizza_Kings%5B11%5D_(John_Lawson) + +Coin Chess +https://msoworld.com/product/chess-variants/ +Background: Unknown inventor +Rules: +Normal rules apply except for the introduction of a coin (or counter) +Black starts by placing the coin on any unoccupied square. Play then continues with players alternating turns as in normal chess. +On their turn, a player makes any legal move but may not move onto the square where the coin has been placed. The player may move over (but not onto), the coin square. +The player ends their turn by leaving the coin where it stands or moving the coin to a different unoccupied square. +The coin can never be placed on an occupied square, and therefore cannot be used to protect a piece from capture +A player wins by checkmating the opponent. Note that the coin can be used to remove escape squares from the king. + +https://www.chessvariants.com/other.dir/nemoroth.html :-)