X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=TODO;h=8485984962fbff7d2ccb2b23ae707fa8bc548aa3;hp=3c6a3ac68ce9eacaa450cd2a4af8f0a97caf7e41;hb=7c4601d007042510ea2aad95a081d6fe83aab938;hpb=fa74f6247c0360fe49140c4d5f515a05c600499e diff --git a/TODO b/TODO index 3c6a3ac6..84859849 100644 --- a/TODO +++ b/TODO @@ -1,44 +1,34 @@ -Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems) -Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however) - -For Teleport, Chakart and Hamilton at least: a piece should be attached to mouse cursor, -waiting for a click dropping it somewhere. In BaseGame: find the appropriate place to call eg. Board::setHoverPiece(), -which should be in effect when hovering over position only (#gamePosition), and cancelled when receiving the -message stopHover() for example. - -https://www.chessvariants.com/crossover.dir/koopachess.html ---> Can a stunned piece capture? Maybe not. ...recover? After 5 moves? Never? -+ Chakart :) - -Name ? -you need to win all the pawns to win the game -kings are not royal - -https://www.chessvariants.com/diffmove.dir/checkers.html --> "Forward" -in 1974 by Hans Multhopp - -Clorange: -Clockwork Orange Chess (Fergus Duniho, -1999). https://www.chessvariants.com/other.dir/clockworkorange.html -implem : pieces code, yellow/red, easy - -https://www.chessvariants.com/difftaking.dir/replacement.html - -https://www.chessvariants.com/other.dir/pocket.html -https://www.chessvariants.com/other.dir/fugue.html -https://www.chessvariants.com/rules/spartan-chess -https://www.chessvariants.com/mvopponent.dir/avalanche.html - -https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html -https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html - -===== - -fanorona https://fr.wikipedia.org/wiki/Fanorona -Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960 -gess https://en.wikipedia.org/wiki/Gess -weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi - first click show the stone, second click confirm the move? -avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8 -(puis quand hexaboards peut-être: hexavariants + Hex) -Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes) +PROBABLY WON'T FIX: +Embedded rules language not updated when language is set (in Analyse, Game and Problems) +If new live game starts in background, "new game" notify OK but not first move. + +"FreeBoard", re-using a lot of Board logic, but with SVG (empty) board + SVG (empty) reserves. +Will be used for variants with custom non-rectangular board (Hex, at least) +Or, with other board shapes (see greenchess.net for example) + +Merge Orda + Empire + Hoppelpoppel + Newzealand getSlideNJumpMoves() into base_rules.js +=> allow to simplify getPawnMoves in RoyalRace (and some getXMoves in Shatranj) + +Option "free placement" in Hidden + +#New variants: +Chessplode +Tablut + +https://brainking.com/fr/GameRules?tp=128 Massacre Chess + +PizzaKings https://www.chessvariants.com/unequal.dir/pizza-kings.html +https://en.m.wikipedia.org/wiki/Chess_with_different_armies#Pizza_Kings%5B11%5D_(John_Lawson) + +Coin Chess +https://msoworld.com/product/chess-variants/ +Background: Unknown inventor +Rules: +Normal rules apply except for the introduction of a coin (or counter) +Black starts by placing the coin on any unoccupied square. Play then continues with players alternating turns as in normal chess. +On their turn, a player makes any legal move but may not move onto the square where the coin has been placed. The player may move over (but not onto), the coin square. +The player ends their turn by leaving the coin where it stands or moving the coin to a different unoccupied square. +The coin can never be placed on an occupied square, and therefore cannot be used to protect a piece from capture +A player wins by checkmating the opponent. Note that the coin can be used to remove escape squares from the king. + +https://www.chessvariants.com/other.dir/nemoroth.html :-)