X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=TODO;h=10788bd0fb133a4c338213c7a23ca285f9742a37;hp=a911f9c8b73b91a829bcd9025cb40bbd3c040a5a;hb=e07981727a6d486886f01f8e0ddc548fd733764b;hpb=f63ba2771b8bc09885952a24b4115ab4d8c6aaa1 diff --git a/TODO b/TODO index a911f9c8..10788bd0 100644 --- a/TODO +++ b/TODO @@ -1,34 +1,7 @@ -Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems) -Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however) -On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen" -(=> comme pour corr) + option "confirm moves in corr games"? +PROBABLY WON'T FIX: +Embedded rules language not updated when language is set (in Analyse, Game and Problems) +If new live game starts in background, "new game" notify OK but not first move. -https://www.chessvariants.com/other.dir/fugue.html -https://www.chessvariants.com/rules/spartan-chess -https://www.chessvariants.com/mvopponent.dir/avalanche.html -https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html -https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html - -Squatter Chess: safe on last rank = win -Companion Chess : pieces of same nature don't attack each others -Crossing Chess = win when the king cross half-board -Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank) -Medusa Chess = Isardam ---> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval) - -Kingmaker: pawns can promote also into enemy king ---> no king tracking, getCheckSquares + underCheck test all kings - -Eightkings: 8 pawns + 8 kings (non-royal until the last remains?) ---> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings - -===== - -fanorona https://fr.wikipedia.org/wiki/Fanorona -Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960 -gess https://en.wikipedia.org/wiki/Gess -weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi - first click show the stone, second click confirm the move? -avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8 -(puis quand hexaboards peut-être: hexavariants + Hex) -Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes) +"FreeBoard", re-using a lot of Board logic, but with SVG (empty) board + SVG (empty) reserves. +Will be used for variants with custom non-rectangular board (Hex, at least) +Or, with other board shapes (see greenchess.net for example)