X-Git-Url: https://git.auder.net/?p=vchess.git;a=blobdiff_plain;f=TODO;fp=TODO;h=ebef2056c893479b73b81ba0a9f0e455705752d4;hp=e95894ca48292c6c37a11bb68566b994848c328c;hb=88fae5bab40452869acdc2cec52f1d829bfdc578;hpb=bae751bc6bc548791772c3ff5883a03deeb77264 diff --git a/TODO b/TODO index e95894ca..ebef2056 100644 --- a/TODO +++ b/TODO @@ -56,3 +56,41 @@ each piece transformation has an equally likely chance of happening Recycle: pions posés sur 1ere rangée ! Teleport: pawns falling on rank 8?! + +Followking Rules +The whole army moves when the King does. +When the King makes a move, all pieces of the same color move one square in the same direction (parallel to the King's move.) +If by doing so, any piece moves onto an opposing piece's square, the opposing piece is captured. +If a piece moves off of the board, it is lost. +No castling. +Tip: Having your King next to an opposing piece is not considered check, even if your opponent could capture your King using a whole-army King move. It's up to you to prevent this. +Ed Pegg (1999) + +Werewolf Rules +Convert by capturing. +Werewolf moves up to 3 squares as a Queen. +Capturing a werewolf with any piece sacrifices that piece and changes the werewolf to your color, except... +When the capturer is a King, the werewolf is captured normally. +Pawn cannot promote to Werewolf. +H. G. Muller (2015) + +Pawnside Rules +Pawns can move sideways one square without capturing. +Pawns can execute the initial double-move as long as they are on their starting rank. +Checkmate to win. +As far as I know, the first appearance of this variant is in the recent paper due to Tomašev, Paquet, Hassabis, and Kramnik, "Assessing Game Balance with AlphaZero: Exploring Alternative Rule Sets in Chess." However, if this is not the case, please let me know. + +Golemchess Rules +So nice, you gotta capture twice. +Each side has a Golem (rhino) which moves as a Queen, but only a maximum of two squares in any direction. +The first time it gets captured, the capturer is removed from the board and the Golem becomes a Half-Golem (small rhino) with the same movement. +If a Golem captures a Golem, the captured Golem is destroyed, but the capturer becomes a Half-Golem. +Peter Aronson and Ben Good + +Knighthood Rules +Pieces can demote to Knights. +Any non-pawn piece can also move and capture as a Knight, but it becomes a Knight permanently. +King can move as a Knight and becomes a Royal Knight. +A Royal Knight is a Knight that has the obligations of a King to move out of check, and you lose if it is checkmated. +Tip: Remember that it's illegal to move your King or Royal Knight a Knight's move away from any non-pawn piece. +Pretentious chess, by Adrian Alvarez de la Campa (2006)