p.boxed | The first player to capture something wins. p | This game follows the rules of a(href="https://en.wikipedia.org/wiki/Go_(game)") Weiqi | , or Go in japanese. However, the first player to achieve a capture | wins, and the board size is arbitrarily reduced to 12 x 12. h3 Rules summary p. No diagonals are considered on the board. Therefore, "adjacent" will mean "orthogonally adjacent". ul li Players alternate turns, starting with Black. li. A move consists in putting a stone on an intersection of the board. This stone will never move. However, it can be captured. li. A move adjacent to a connected group of enemy stones "kills" the group if it has exactly one liberty left: its stones are removed from the board. The capturing player thus wins. p. Considering stones as vertices on a graph, linked by an edge if they are adjacent, a connected group is a connected sub-graph. On the diagram below, removing a stone at the marked location breaks the connection. figure.diagram-container .diagram.diag12 | fen:93/93/93/2PPP2p4/4P2p4/3PP2p4/3P2ppp3/2PP2p1p3/2P5pp2/93/93/93 d7,h6: .diagram.diag22 | fen:93/93/93/2PPP2p4/4P2p4/4P2p4/3P2p1p3/2PP2p1p3/2P5pp2/93/93/93 d7,h6: figcaption. Left: both groups connected. Right: "both disconnected" (2 groups for black, 3 for white). p. The liberties of a group are all the free intersections adjacent to a stone of the group, as illustrated. figure.diagram-container .diagram | fen:5pp5/93/93/93/3P8/3PP5pp/91p1/93/93/6P5/93/93 e12,f11,g11,h12,c7,c8,d9,e8,f7,e6,d6,g2,g4,f3,h3,k5,l6,j6,j7,k8,l8: figcaption Surrounding marks indicate groups' liberties. p. The initial configuration is formed by two pairs of groups of one stone each, with only two liberties per group. Everything is disconnected.