p.boxed | Your moves are decided by the opponent, to a square that you choose. p. At each turn you must first play a move with opponent's pieces to the marked square, and then play a move freely with your pieces. The target in the first part of the move is indicated either by a colored discus for an empty square, or by a colored piece for a capture. p. Exceptions: the first move of the game (which just mark a square), and a move which captures a king don't have a second part. p. No check or checkmate, one wins by capturing the opponent's king. There is no castling. figure.diagram-container .diagram.diag12 | fen:rnbqkbnr/pppppppp/8/8/8/5g2/PPPPPPPP/RNBQKBNR: .diagram.diag22 | fen:rnbqkbnr/pppppppp/8/3G4/8/5P2/PPPPP1PP/RNBQKBNR: figcaption. Left: White plays 1.Nf3. Right: Black executes 1.f3 instead, then plays 1...d5. h3 Source p | The a(href="http://www.pion.ch/echecs/variante.php?jeu=ambigus") | rules description |  by the author of this variant, which is also playable a(href="https://brainking.com/en/GameRules?tp=85") on brainking.com | . p Inventor: Fabrice Liardet (2005)