p.boxed | Pawns advance diagonally and capture by moving forward. h3 Specifications ul li Chessboard: standard. li Material: standard. li Non-capturing moves: different pawn moves. li Special moves: standard (different en-passant). li Captures: standard (except pawns). li End of game: standard. h3 Basics p. Only the pawn movements change, but since there are many on the board it's a consequent change. They move forward diagonally instead of moving straight, and capture by advancing to the next square vertically. figure.diagram-container .diagram | fen:8/8/5p2/5P2/P7/8/5P2/8 b5,e3,d4,g3,h4,e6,f6,g6: figcaption Possible pawn moves p. The initial 2-squares jump is allowed, as well as en-passant captures: after 1.d2b4 on the diagram, 1...Pxc3 e.p. is possible. p. About notation: since pawn captures are non-ambigous they writes e.g. "Pxe6" ('P' is redundant but looks nicer); simple pawn moves are often ambiguous, so they write for example "f2g3" (again, the starting row is redundant but this also looks better). figure.diagram-container .diagram | fen:rnbqkbnr/p1pppppp/8/8/1Pp2P2/5N2/PPP1PPP1/R1BQKBNR c3: figcaption. After 1.Nf3 b7d5 2.h2f4 d5c4 3.d2b4, en-passant capture on marked square is possible h3 Other source p | See for example the a(href="https://brainking.com/en/GameRules?tp=59") Berolina chess |  page on brainking.com.