Issue: embedded rules language not updated when language is set (in Analyse, Game and Problems) Also: if new live game starts in background, "new game" notify OK but not first move (not too serious however) For Teleport, Chakart and Hamilton at least: a piece should be attached to mouse cursor, waiting for a click dropping it somewhere. In BaseGame: find the appropriate place to call eg. Board::setHoverPiece(), which should be in effect when hovering over position only (#gamePosition), and cancelled when receiving the message stopHover() for example. https://www.chessvariants.com/crossover.dir/koopachess.html --> Can a stunned piece capture? Maybe not. ...recover? After 5 moves? Never? + Chakart :) https://www.chessvariants.com/diffmove.dir/checkers.html --> "Forward" in 1974 by Hans Multhopp Clorange: Clockwork Orange Chess (Fergus Duniho, 1999). https://www.chessvariants.com/other.dir/clockworkorange.html implem : pieces code, yellow/red, easy https://www.chessvariants.com/difftaking.dir/replacement.html https://www.chessvariants.com/other.dir/pocket.html https://www.chessvariants.com/other.dir/fugue.html https://www.chessvariants.com/rules/spartan-chess https://www.chessvariants.com/mvopponent.dir/avalanche.html https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html ===== fanorona https://fr.wikipedia.org/wiki/Fanorona YotĂ© https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960 gess https://en.wikipedia.org/wiki/Gess weiqi (check if landed stone captures, walk on connected components), go13, go9, gomoku, reversi first click show the stone, second click confirm the move? avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), xiangqi, draughts, draughts8 (puis quand hexaboards peut-ĂȘtre: hexavariants + Hex) Byo-yomi possible: 1h+b15,5m (15 pierres 5 minutes)