Add Wormhole1 + ranem Wormhole --> Wormhole2. Rename Selfabsorption (too long) into...
[vchess.git] / client / src / translations / rules / Wildebeest / en.pug
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2 | Two new pieces: camel and wildebeest. Bigger board.
3 | Orthodox rules with a few adaptations.
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cf130369 5p.
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6 Two new pieces appear on the board, which is extended to 10x11 squares:
7 a camel and a wildebeest, respectively written C and W.
8 A camel moves as a knight but with a
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9 longer jump: 3 squares in one direction, and 1 left or right after that.
10 The wildebeest combines the moving abilities of a camel and a knight.
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12p You can win by checkmating or stalemating the enemy king.
13
cf130369 14figure.diagram-container
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15 .diagram
16 | fen:11/11/11/11/11/4C6/11/11/11/11 f2,h4,h6,f8,d8,b6,b4,d2:
17 figcaption Squares reachable by the white camel on e5.
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18
19h3 Special moves
20
21p.
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22 Castling is possible, and more flexible than in orthodox game:
23 the king can slide any number of (free) squares toward the rook,
24 which will end next to him on the other side.
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25
26p.
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27 When a pawn reaches last rank, it can promote
28 into a queen or a wildebeest (only).
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e081ffe3 30h3 Source
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31
32p
7dc18cbe 33 | The
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34 a(href="https://www.chessvariants.com/large.dir/wildebeest.html")
35 | Wildebeest page
aafe9f16 36 |  on chessvariants.com.
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1943de6b 38p Inventor: R. Wayne Schmittberger (1987)