Separate client and server codes. Keep everything in one git repo for simplicity
[vchess.git] / client / client_OLD / javascripts / utils / storage.js
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1// TODO: general methods to access/retrieve from storage, to be generalized
2// https://developer.mozilla.org/fr/docs/Web/API/API_IndexedDB
3// https://dexie.org/
4
5function setStorage(myid, oppid, gameId, variant, mycolor, fenStart)
6{
7 localStorage.setItem("myid", myid);
8 localStorage.setItem("oppid", oppid);
9 localStorage.setItem("gameId", gameId);
10 localStorage.setItem("variant", variant);
11 localStorage.setItem("mycolor", mycolor);
12 localStorage.setItem("fenStart", fenStart);
13 localStorage.setItem("moves", []);
14}
15
16function updateStorage(move)
17{
18 let moves = JSON.parse(localStorage.getItem("moves"));
19 moves.push(move);
20 localStorage.setItem("moves", JSON.stringify(moves));
21}
22
23// "computer mode" clearing is done through the menu
24function clearStorage()
25{
26 delete localStorage["myid"];
27 delete localStorage["oppid"];
28 delete localStorage["gameId"];
29 delete localStorage["variant"];
30 delete localStorage["mycolor"];
31 delete localStorage["fenStart"];
32 delete localStorage["moves"];
33}
34
35function getGameFromStorage(gameId)
36{
37 let game = {};
38 if (localStorage.getItem("gameId") === gameId)
39 {
40 // Retrieve running game from localStorage
41 game.score = localStorage.getItem("score");
42 game.oppid = localStorage.getItem("oppid");
a3ab5fdb 43 game.oppname = localStorage.getItem("oppname");
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44 game.mycolor = localStorage.getItem("mycolor");
45 game.fenStart = localStorage.getItem("fenStart");
46 game.moves = localStorage.getItem("moves");
47 }
48 else
49 {
50 // Find the game in indexedDB: TODO
51 }
52}