Update TODO
[vchess.git] / TODO
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1Game.vue: detecter coups invalides ? --> ou au moins le tour : move.mine = true/false
2
dbc79ee6 3PROBABLY WON'T FIX:
b496e4ae 4Embedded rules language not updated when language is set (in Analyse, Game and Problems)
0b4bca84 5If new live game starts in background, "new game" notify OK but not first move.
9415c80a 6
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7"FreeBoard", re-using a lot of Board logic, but with SVG (empty) board + SVG (empty) reserves.
8Will be used for variants with custom non-rectangular board (Hex, at least)
9Or, with other board shapes (see greenchess.net for example)
c3949cbd 10
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11Merge Orda + Empire + Hoppelpoppel + Newzealand getSlideNJumpMoves() into base_rules.js
12=> allow to simplify getPawnMoves in RoyalRace (and some getXMoves in Shatranj)
13
14Option "free placement" in Hidden
b0116a67 15
eaa5ad3e 16#New variants:
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17Chessplode
18Tablut
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20New stealthbomb mode, explode when capture enemy bomb (always on pawn)
21
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22https://brainking.com/fr/GameRules?tp=128 Massacre Chess
23
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24PizzaKings https://www.chessvariants.com/unequal.dir/pizza-kings.html
25https://en.m.wikipedia.org/wiki/Chess_with_different_armies#Pizza_Kings%5B11%5D_(John_Lawson)
26
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27Coin Chess
28https://msoworld.com/product/chess-variants/
29Background: Unknown inventor
30Rules:
31Normal rules apply except for the introduction of a coin (or counter)
32Black starts by placing the coin on any unoccupied square. Play then continues with players alternating turns as in normal chess.
33On their turn, a player makes any legal move but may not move onto the square where the coin has been placed. The player may move over (but not onto), the coin square.
34The player ends their turn by leaving the coin where it stands or moving the coin to a different unoccupied square.
35The coin can never be placed on an occupied square, and therefore cannot be used to protect a piece from capture
36A player wins by checkmating the opponent. Note that the coin can be used to remove escape squares from the king.
37
eaa5ad3e 38https://www.chessvariants.com/other.dir/nemoroth.html :-)
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39
40Chagagne ^^
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41
42Power Sharing
43Rules: Two adjacent pieces of the same color can share their movement. Adjacency includes diagonals, sharing ends once pieces are separated, and sharing can be used to check, capture pieces, and promote pawns.
44(+ pawns and king ?!)
45TheGoatMan Discord https://discord.com/channels/686736099959504907/687076968046395410/836274318480113686
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46
47https://www.chessvariants.com/rules/canoness-chess
48+ https://discord.com/channels/686736099959504907/686736100416553055/841432354676670524
49
50Non-Prise chess (from list http://www.pathguy.com/chess/chessvar.html)
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51
52Discord / littleplotkin:
53The idea is that everytime you move a piece, that piece changes in value
54each piece transformation has an equally likely chance of happening
55--> retrouver ref chessvariants, la mentionner, et de-randomizer
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56
57Recycle: pions posés sur 1ere rangée !
58Teleport: pawns falling on rank 8?!
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59
60Followking Rules
61The whole army moves when the King does.
62When the King makes a move, all pieces of the same color move one square in the same direction (parallel to the King's move.)
63If by doing so, any piece moves onto an opposing piece's square, the opposing piece is captured.
64If a piece moves off of the board, it is lost.
65No castling.
66Tip: Having your King next to an opposing piece is not considered check, even if your opponent could capture your King using a whole-army King move. It's up to you to prevent this.
67Ed Pegg (1999)
68
69Werewolf Rules
70Convert by capturing.
71Werewolf moves up to 3 squares as a Queen.
72Capturing a werewolf with any piece sacrifices that piece and changes the werewolf to your color, except...
73When the capturer is a King, the werewolf is captured normally.
74Pawn cannot promote to Werewolf.
75H. G. Muller (2015)
76
77Pawnside Rules
78Pawns can move sideways one square without capturing.
79Pawns can execute the initial double-move as long as they are on their starting rank.
80Checkmate to win.
81As far as I know, the first appearance of this variant is in the recent paper due to Tomašev, Paquet, Hassabis, and Kramnik, "Assessing Game Balance with AlphaZero: Exploring Alternative Rule Sets in Chess." However, if this is not the case, please let me know.
82
83Golemchess Rules
84So nice, you gotta capture twice.
85Each side has a Golem (rhino) which moves as a Queen, but only a maximum of two squares in any direction.
86The first time it gets captured, the capturer is removed from the board and the Golem becomes a Half-Golem (small rhino) with the same movement.
87If a Golem captures a Golem, the captured Golem is destroyed, but the capturer becomes a Half-Golem.
88Peter Aronson and Ben Good
89
90Knighthood Rules
91Pieces can demote to Knights.
92Any non-pawn piece can also move and capture as a Knight, but it becomes a Knight permanently.
93King can move as a Knight and becomes a Royal Knight.
94A Royal Knight is a Knight that has the obligations of a King to move out of check, and you lose if it is checkmated.
95Tip: Remember that it's illegal to move your King or Royal Knight a Knight's move away from any non-pawn piece.
96Pretentious chess, by Adrian Alvarez de la Campa (2006)
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97
98Btw @Jeff K we'll need (real) SVG images for 8-pieces (not embedded PNG).
99Maybe starting from what I had https://github.com/yagu0/vchess/tree/master/client/public/images/pieces/Eightpieces/SVG_TODO - or based on the current design.
100...or maybe PNGs will work too (just larger base64-encoded image?)
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101
102https://www.chessvariants.com/rules/epic-chess
103Вадря Покштя / Vadrya Pokshtya