/** * @file Tree.h */ #ifndef CGDS_TREE_H #define CGDS_TREE_H #include #include #include "cgds/safe_alloc.h" #include "cgds/types.h" //*********** // Tree logic //*********** /** * @brief Tree node, containing some generic data. */ typedef struct TreeNode { void* data; ///< Generic data contained in this node. struct TreeNode* parent; ///< Pointer to parent node (NULL if node is root). struct TreeNode* firstChild; ///< Pointer to the first child (if any). struct TreeNode* lastChild; ///< Pointer to the last child (if any). struct TreeNode* prev; ///< Pointer to the previous sibling (on the left). struct TreeNode* next; ///< Pointer to the next sibling (on the right). } TreeNode; /** * @brief Generic multi-ary tree. */ typedef struct Tree { TreeNode* root; ///< Root node of the tree. size_t dataSize; ///< Size of *data at a tree node, in bytes. UInt size; ///< Count nodes in the tree. } Tree; /** * @brief Initialize an empty tree. */ void _tree_init( Tree* tree, ///< "this" pointer. size_t dataSize ///< Size in bytes of a tree element. ); /** * @brief Return an allocated and initialized tree. */ Tree* _tree_new( size_t dataSize ///< Size in bytes of a tree node element. ); /** * @brief Return an allocated and initialized tree. * @param type Type at a tree node (int, char*, ...). * * Usage: Tree* tree_new( type) */ #define tree_new(type) \ _tree_new(sizeof(type)) /** * @brief Copy constructor (shallow copy, ok for basic types). */ Tree* tree_copy( Tree* tree ///< "this" pointer. ); /** * @brief Check if the tree is empty. */ bool tree_empty( Tree* tree ///< "this" pointer. ); /** * @brief return current size of the tree (counting nodes). */ UInt tree_size( Tree* tree ///< "this" pointer. ); /** * @brief Auxiliary function to get tree height. */ UInt _tree_height_rekursiv( TreeNode* treeNode ///< Pointer to a node in the "this" tree. ); /** * @brief Return tree height (max depth from root to leaves). */ UInt tree_height( Tree* tree ///< "this" pointer. ); /** * @brief Check if a sub-tree is a leaf (without children). */ bool tree_is_leaf( TreeNode* treeNode ///< Pointer to a node in the "this" tree. ); /** * @brief Initialize tree root when the tree is empty. */ void _tree_set_root( Tree* tree, ///< "this" pointer. void* data ///< Pointer to data to be assigned. ); /** * @brief Initialize tree root when the tree is empty. * @param tree "this" pointer. * @param data Data to be assigned. * * Usage: void tree_set_root(Tree* tree, void data) */ #define tree_set_root(tree, data) \ { \ typeof(data) tmp = data; \ _tree_set_root(tree, &tmp); \ } /** * @brief Return data contained in a given tree node. */ void* _tree_get( TreeNode* treeNode ///< Pointer to a node in the "this" tree. ); /** * @brief Retrieve data contained in a given tree node. * @param treeNode Pointer to a node in the "this" tree. * @param data Data to be assigned. * * Usage: void tree_get(TreeNode* treeNode, void data) */ #define tree_get(treeNode, data) \ { \ void* pData = _tree_get(treeNode); \ data = *((typeof(&data))pData); \ } /** * @brief Set (alter) data at tree node passed as argument. */ void _tree_set( Tree* tree, ///< "this" pointer. TreeNode* treeNode, ///< Pointer to a node in the "this" tree. void* data ///< Pointer to data to be assigned. ); /** * @brief Set (alter) data at tree node passed as argument. * @param tree "this" pointer. * @param treeNode Pointer to a node in the "this" tree. * @param data Data to be assigned. * * Usage: void tree_set(Tree* tree, TreeNode* treeNode, void data) */ #define tree_set(tree, treeNode, data) \ { \ typeof(data) tmp = data; \ _tree_set(tree, treeNode, &tmp); \ } /** * @brief Append a child to current node. */ TreeNode* _tree_add_child( Tree* tree, ///< "this" pointer. TreeNode* treeNode, ///< Pointer to a node in the "this" tree. void* data ///< Pointer to data to be added. ); /** * @brief Add a child to current node children. * @param tree "this" pointer. * @param treeNode Pointer to a node in the "this" tree. * @param data Data to be added. * @return The newly added tree node. * * Usage: TreeNode* tree_add_child(Tree* tree, TreeNode* treeNode, void data) */ #define tree_add_child(tree,treeNode,data) \ { \ typeof(data) tmp = data; \ _tree_add_child(tree, treeNode, &tmp); \ } /** * @brief Add a sibling to current node (after it on the right). */ TreeNode* _tree_add_sibling( Tree* tree, ///< "this" pointer. TreeNode* treeNode, ///< Pointer to a node in the "this" tree. void* data ///< Pointer to data to be added. ); /** * @brief Add a sibling to current node (after it on the right). * @param tree "this" pointer. * @param treeNode Pointer to a node in the "this" tree. * @param data Data to be added. * @return The newly added tree node. * * Usage: TreeNode* tree_add_sibling(Tree* tree, TreeNode* treeNode, void data) */ #define tree_add_sibling(tree, treeNode, data) \ { \ typeof(data) tmp = data; \ _tree_add_sibling(tree, treeNode, &tmp); \ } /** * @brief Auxiliary to remove a subtree. */ void _tree_remove_rekursiv( Tree* tree, ///< "this" pointer. TreeNode* treeNode ///< Pointer to a node in the "this" tree. ); /** * @brief Remove the whole subtree rooted at 'treeNode'. */ void tree_remove( Tree* tree, ///< "this" pointer. TreeNode* treeNode ///< Pointer to a node in the "this" tree. ); /** * @brief Remove children of the tree node given as argument. */ void tree_rm_childs( Tree* tree, ///< "this" pointer. TreeNode* treeNode ///< Pointer to a node in the "this" tree. ); /** * @brief Clear the entire tree. */ void tree_clear( Tree* tree ///< "this" pointer. ); /** * @brief Destroy the tree: clear it, and free 'tree' pointer. */ void tree_destroy( Tree* tree ///< "this" pointer. ); //*************** // Iterator logic //*************** /** * @brief Type of tree search: depth first or breadth first walk. */ typedef enum TreeIteratorMode { IN_DEPTH = 0, ///< Depth first. IN_BREADTH = 1 ///< Breadth first. } TreeIteratorMode; /** * @brief Iterator on a tree object. */ typedef struct TreeIterator { Tree* tree; ///< Pointer to the tree to iterate over. TreeNode* current; ///< Current iterator position. TreeIteratorMode mode; ///< Mode of iteration (in depth or in breadth). } TreeIterator; /** * @brief Obtain an iterator object, starting at tree root. */ TreeIterator* tree_get_iterator( Tree* tree, ///< Pointer to the tree to iterate over. TreeIteratorMode mode ///< Mode of iteration (in depth or in breadth). ); /** * @brief (Re)set current position inside tree to root. */ void treeI_reset( TreeIterator* treeI ///< "this" pointer. ); /** * @brief Tell if there is some data at the current index. */ bool treeI_has_data( TreeIterator* treeI ///< "this" pointer. ); /** * @brief Return current tree node. */ TreeNode* treeI_get_raw( TreeIterator* treeI ///< "this" pointer. ); /** * @brief Get data at current tree node. * @param treeI "this" pointer. * @param data Data to be assigned. * * Usage: void treeI_get(TreeIterator* treeI, void data) */ #define treeI_get(treeI, data) \ tree_get(treeI->current, data) /** * @brief Set (alter) data at current tree node. * @param treeI "this" pointer. * @param data Data to be assigned. * * Usage: void treeI_set(TreeIterator* treeI, void data) */ #define treeI_set(treeI, data) \ tree_set(treeI->tree, treeI->current, data) /** * @brief Move current iterator position forward (toward leaves). */ void treeI_move_next( TreeIterator* treeI ///< "this" pointer. ); /** * @brief Free memory allocated for the iterator. */ void treeI_destroy( TreeIterator* treeI ///< "this" pointer. ); #endif