X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=views%2Frules%2FMagnetic.pug;h=baad36ff3d386dca73bc7fa8be4fbe914c62c8ca;hb=2316f8b8248589effc756d5c09c73a1acb431574;hp=7a0ac2ecfde0508bf5420b7b1778c7b92e173707;hpb=3ad85eac7975eef019f2883fe0be19ed4a646387;p=vchess.git diff --git a/views/rules/Magnetic.pug b/views/rules/Magnetic.pug index 7a0ac2ec..baad36ff 100644 --- a/views/rules/Magnetic.pug +++ b/views/rules/Magnetic.pug @@ -29,6 +29,11 @@ figure.diagram-container | fen:3b4/8/3K4/qR1Qr1P1/3b4/8/8/8: figcaption After white move Qd5 +p. + Remember that since kings have a neutral charge, any of their movement does not + change anything on the board. They also block magnetic actions which go in + their direction. + h3 End of the game p Win by capturing opponent's king. There is no notion of check or stalemate here.