X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=views%2Findex.pug;h=4be9cf92950bbe740c447d8555122d9f24c38f80;hb=ea6bb36e86f23f1046d3d1dd03cfb46d598f97f7;hp=99a5b561a40e5467233fbcb8b1019946ec99a756;hpb=dd48724644e765b4749d40655c978fee55071208;p=vchess.git diff --git a/views/index.pug b/views/index.pug index 99a5b561..4be9cf92 100644 --- a/views/index.pug +++ b/views/index.pug @@ -47,12 +47,18 @@ block content (otherwise it's no longer a variant but a whole new game!). p(style="font-style:italic;color:purple") However... p Each variant has its own new rules, which can involve - ul - li * different pieces movements - li * different chessboard(s)    - li * new pieces                 - li * moves side effects         - li ...and so on                 + table.list-table + tbody + tr + td * different pieces movements + tr + td * different chessboard(s) + tr + td * new pieces + tr + td * moves side effects + tr + td ...and so on .section p. Example: imagine that a capture is an atomic explosion, wiping all adjacent squares