X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=views%2Findex.pug;h=1caded72a196b63f1ff6398506b5e48f645f8c06;hb=98ccb376074052c83a1a0fd51262ab5ffe82c8b3;hp=9ec27a398ca1ddd517a098d522aa607025f04425;hpb=e7cfa68d5587f42be01974035c992317410268fe;p=vchess.git diff --git a/views/index.pug b/views/index.pug index 9ec27a39..1caded72 100644 --- a/views/index.pug +++ b/views/index.pug @@ -15,19 +15,21 @@ block content label.modal-close(for="modal-control") h3.blue.section Modes p.section. - Each variant page offers two modes: against a human or computer opponent. - The latter is not designed to play well: it is here to help learning the rules. - When you beat the bot easily consider playing human opponents! - h3.blue.section Initial position - p.section. - Whenever possible, all games start with a random assymetric position. - This might be unapplicable for some variants: Moscow Chess at least (coming soon), - Racing Kings probably too. + Each variant page offers two modes: against a human or computer opponent, + which is here to help learning the rules. h3.blue.section Comments p.section. - Games are untimed, and played anonymously. This website lacks a user/challenge/chat/... system, - both for technical reasons (difficult to maintain all that alone) and also a bit for - focusing on the essential: the moves! :) + All games start with a random assymetric position. #[br] + Games are untimed, and played anonymously. #[br] + No chat, to rather focus on the moves :) + h3.red.section Bug report + p.section. + If you find a bug in a game, please follow this procedure: #[br] + 1. stop playing: click on the resign button; #[br] + 2. click on the PGN to download it; #[br] + 3. send an email to + #[a(href="mailto:contact@vchess.club?subject=[vchess.club] bug report") contact@vchess.club] + with relevant comments and the PGN attached. Thank you! .row my-variant-summary( v-for="(v,idx) in sortedCounts",