X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=sockets.js;h=e411050dbde2c6f58a8da437f4cb8bb97d1225b3;hb=f5722ecec4798fb46dc5c62ad4243139bcdd1032;hp=c130dd78d76681ecf48cf2acc26899e467aba0b8;hpb=56a683cd685eceeff44560c060c9c97605429ee1;p=vchess.git diff --git a/sockets.js b/sockets.js index c130dd78..e411050d 100644 --- a/sockets.js +++ b/sockets.js @@ -1,6 +1,17 @@ const url = require('url'); const sqlite3 = require('sqlite3'); -const db = new sqlite3.Database('db/vchess.sqlite'); +const db = new sqlite3.Database(__dirname + "/db/vchess.sqlite"); + +// Node version in Ubuntu 16.04 does not know about URL class +function getJsonFromUrl(url) { + var query = url.substr(2); //starts with "/?" + var result = {}; + query.split("&").forEach(function(part) { + var item = part.split("="); + result[item[0]] = decodeURIComponent(item[1]); + }); + return result; +} module.exports = function(wss) { db.serialize(function() { @@ -12,9 +23,12 @@ module.exports = function(wss) { // No-op function as a callback when sending messages const noop = () => { }; wss.on("connection", (socket, req) => { - const params = new URL("http://localhost" + req.url).searchParams; - const sid = params.get("sid"); - const page = params.get("page"); +// const params = new URL("http://localhost" + req.url).searchParams; +// const sid = params.get("sid"); +// const page = params.get("page"); + var query = getJsonFromUrl(req.url); + const sid = query["sid"]; + const page = query["page"]; // Ignore duplicate connections: if (!!clients[page][sid]) { @@ -86,20 +100,21 @@ module.exports = function(wss) { // Start a new game const oppId = games[page]["id"]; const fen = games[page]["fen"]; + const gameId = games[page]["gameid"]; delete games[page]; - const mycolor = Math.random() < 0.5 ? 'w' : 'b'; + const mycolor = (Math.random() < 0.5 ? 'w' : 'b'); socket.send(JSON.stringify( - {code:"newgame",fen:fen,oppid:oppId,color:mycolor})); + {code:"newgame",fen:fen,oppid:oppId,color:mycolor,gameid:gameId})); if (!!clients[page][oppId]) { clients[page][oppId].send( JSON.stringify( - {code:"newgame",fen:fen,oppid:sid,color:mycolor=="w"?"b":"w"}), + {code:"newgame",fen:fen,oppid:sid,color:mycolor=="w"?"b":"w",gameid:gameId}), noop); } } else - games[page] = {id:sid, fen:obj.fen}; //wait for opponent + games[page] = {id:sid, fen:obj.fen, gameid:obj.gameid}; //wait for opponent break; case "cancelnewgame": //if a user cancel his seek delete games[page];