X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=server%2Fsockets.js;h=795ed433421367895f650771bb69c441473052da;hb=9335d45b03966f433df8dd84ec31e8a22585a97f;hp=ed7275ff54250430091282e59c85ce2bedcae05e;hpb=ab6f48ea4d9c549830f549f077c597f57ea4a57d;p=vchess.git diff --git a/server/sockets.js b/server/sockets.js index ed7275ff..795ed433 100644 --- a/server/sockets.js +++ b/server/sockets.js @@ -17,7 +17,6 @@ module.exports = function(wss) { wss.on("connection", (socket, req) => { const query = getJsonFromUrl(req.url); const sid = query["sid"]; - // TODO: later, allow duplicate connections (shouldn't be much more complicated) if (!!clients[sid]) return socket.send(JSON.stringify({code:"duplicate"})); clients[sid] = {sock: socket, page: query["page"]}; @@ -32,32 +31,45 @@ module.exports = function(wss) { } }); }; - notifyRoom(query["page"], "connect"); //Hall or Game - if (query["page"].indexOf("/game/") >= 0) - notifyRoom("/", "connect"); //notify main hall + // Wait for "connect" message to notify connection to the room, + // because if game loading is slow the message listener might + // not be ready too early. socket.on("message", objtxt => { let obj = JSON.parse(objtxt); if (!!obj.target && !clients[obj.target]) return; //receiver not connected, nothing we can do switch (obj.code) { + case "connect": + notifyRoom(query["page"], "connect"); //Hall or Game + if (query["page"].indexOf("/game/") >= 0) + notifyRoom("/", "gconnect"); //notify main hall + break; case "pollclients": + { const curPage = clients[sid].page; socket.send(JSON.stringify({code:"pollclients", - sockIds: Object.keys(clients).filter(k => k != sid && - (clients[k].page == curPage || - // Consider that people playing are in Hall too: - (curPage == "/" && clients[k].page.indexOf("/game/") >= 0)) + sockIds: Object.keys(clients).filter(k => + k != sid && clients[k].page == curPage + )})); + break; + } + case "pollgamers": + socket.send(JSON.stringify({code:"pollgamers", + sockIds: Object.keys(clients).filter(k => + k != sid && clients[k].page.indexOf("/game/") >= 0 )})); break; case "pagechange": + // page change clients[sid].page --> obj.page +console.log("page change: " + clients[sid].page + " " + obj.page + " " + sid); notifyRoom(clients[sid].page, "disconnect"); if (clients[sid].page.indexOf("/game/") >= 0) - notifyRoom("/", "disconnect"); + notifyRoom("/", "gdisconnect"); clients[sid].page = obj.page; notifyRoom(obj.page, "connect"); if (obj.page.indexOf("/game/") >= 0) - notifyRoom("/", "connect"); + notifyRoom("/", "gconnect"); break; case "askidentity": clients[obj.target].sock.send(JSON.stringify( @@ -136,11 +148,10 @@ module.exports = function(wss) { } break; case "newchat": - // WARNING: do not use query["page"], because the page may change - notifyRoom(clients[sid].page, "newchat", - {msg: obj.msg, name: obj.name}); + notifyRoom(clients[sid].page, "newchat", {chat:obj.chat}); break; // TODO: WebRTC instead in this case (most demanding?) + // --> At least do a "notifyRoom" case "newmove": clients[obj.target].sock.send(JSON.stringify( {code:"newmove", move:obj.move})); @@ -151,11 +162,11 @@ module.exports = function(wss) { break; case "resign": clients[obj.target].sock.send(JSON.stringify( - {code:"resign"})); + {code:"resign", side:obj.side})); break; case "abort": clients[obj.target].sock.send(JSON.stringify( - {code:"abort",msg:obj.msg})); + {code:"abort"})); break; case "drawoffer": clients[obj.target].sock.send(JSON.stringify( @@ -163,7 +174,7 @@ module.exports = function(wss) { break; case "draw": clients[obj.target].sock.send(JSON.stringify( - {code:"draw"})); + {code:"draw", message:obj.message})); break; } }); @@ -172,7 +183,7 @@ module.exports = function(wss) { delete clients[sid]; notifyRoom(page, "disconnect"); if (page.indexOf("/game/") >= 0) - notifyRoom("/", "disconnect"); //notify main hall + notifyRoom("/", "gdisconnect"); //notify main hall }); }); }