X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=server%2Fsockets.js;h=65e41635d1734ec76aa4182ef5b6656cb5277673;hb=7ebc0408a76b4a966273190a2ade49e0f97099be;hp=4907965d041a38575ee7a2959b547b9fe9dac2ab;hpb=f14572c4a22425033735253eabbaa2d8dbb53d05;p=vchess.git diff --git a/server/sockets.js b/server/sockets.js index 4907965d..65e41635 100644 --- a/server/sockets.js +++ b/server/sockets.js @@ -24,6 +24,7 @@ module.exports = function(wss) { // or "/mygames" for Mygames page (simpler: no 'people' array). // tmpId is required if a same user (browser) has different tabs let clients = {}; + // NOTE: only purpose of sidToPages = know when to delete keys in idToSid let sidToPages = {}; let idToSid = {}; wss.on("connection", (socket, req) => { @@ -41,7 +42,7 @@ module.exports = function(wss) { if (k == sid && x == tmpId) return; send( clients[page][k][x].socket, - Object.assign({ code: code, from: sid }, obj) + Object.assign({ code: code, from: [sid, tmpId] }, obj) ); }); }); @@ -67,11 +68,10 @@ module.exports = function(wss) { const doDisconnect = () => { deleteConnexion(); // Nothing to notify when disconnecting from MyGames page: - if (page != "/mygames" && (!clients[page] || !clients[page][sid])) { - // I effectively disconnected from this page: + if (page != "/mygames") { notifyRoom(page, "disconnect"); if (page.indexOf("/game/") >= 0) - notifyRoom("/", "gdisconnect", { page:page }); + notifyRoom("/", "gdisconnect", { page: page }); } }; const messageListener = (objtxt) => { @@ -83,7 +83,7 @@ module.exports = function(wss) { case "connect": { notifyRoom(page, "connect"); if (page.indexOf("/game/") >= 0) - notifyRoom("/", "gconnect", { page:page }); + notifyRoom("/", "gconnect", { page: page }); break; } case "disconnect": @@ -121,28 +121,48 @@ module.exports = function(wss) { break; } case "pollclients": { - // From Hall or Game - let sockIds = []; + // From Game + let sockIds = {}; Object.keys(clients[page]).forEach(k => { // Avoid polling myself: no new information to get - if (k != sid) sockIds.push(k); + if (k != sid) { + sockIds[k] = {}; + Object.keys(clients[page][k]).forEach(x => { + sockIds[k][x] = { focus: clients[page][k][x].focus }; + }); + } }); send(socket, { code: "pollclients", sockIds: sockIds }); break; } case "pollclientsandgamers": { // From Hall - let sockIds = []; + let sockIds = {}; Object.keys(clients["/"]).forEach(k => { // Avoid polling myself: no new information to get - if (k != sid) sockIds.push({sid:k}); + if (k != sid) { + sockIds[k] = {}; + Object.keys(clients[page][k]).forEach(x => { + sockIds[k][x] = { + page: "/", + focus: clients[page][k][x].focus + }; + }); + } }); // NOTE: a "gamer" could also just be an observer Object.keys(clients).forEach(p => { if (p.indexOf("/game/") >= 0) { Object.keys(clients[p]).forEach(k => { - // 'page' indicator is needed for gamers - if (k != sid) sockIds.push({ sid:k, page:p }); + if (k != sid) { + if (!sockIds[k]) sockIds[k] = {}; + Object.keys(clients[p][k]).forEach(x => { + sockIds[k][x] = { + page: p, + focus: clients[p][k][x].focus + }; + }); + } }); } }); @@ -155,22 +175,42 @@ module.exports = function(wss) { case "askidentity": case "asklastate": case "askchallenges": - case "askgame": - case "askfullgame": { + case "askgame": { const pg = obj.page || page; //required for askidentity and askgame - // In cas askfullgame to wrong SID for example, would crash: if (!!clients[pg] && !!clients[pg][obj.target]) { - const tmpIds = Object.keys(clients[pg][obj.target]); + let tmpIds = Object.keys(clients[pg][obj.target]); if (obj.target == sid) { // Targetting myself const idx_myTmpid = tmpIds.findIndex(x => x == tmpId); if (idx_myTmpid >= 0) tmpIds.splice(idx_myTmpid, 1); } - const tmpId_idx = Math.floor(Math.random() * tmpIds.length); - send( - clients[pg][obj.target][tmpIds[tmpId_idx]].socket, - { code: obj.code, from: [sid,tmpId,page] } - ); + if (tmpIds.length > 0) { + const ttmpId = tmpIds[Math.floor(Math.random() * tmpIds.length)]; + send( + clients[pg][obj.target][ttmpId].socket, + { code: obj.code, from: [sid,tmpId,page] } + ); + } + } + break; + } + + // Special situation of the previous "case": + // Full game can be asked to any observer. + case "askfullgame": { + if (!!clients[page]) { + let sids = Object.keys(clients[page]).filter(k => k != sid); + if (sids.length > 0) { + // Pick a SID at random in this set, and ask full game: + const rid = sids[Math.floor(Math.random() * sids.length)]; + // ..to a random tmpId: + const tmpIds = Object.keys(clients[page][rid]); + const rtmpId = tmpIds[Math.floor(Math.random() * tmpIds.length)]; + send( + clients[page][rid][rtmpId].socket, + { code: "askfullgame", from: [sid,tmpId] } + ); + } } break; } @@ -197,7 +237,8 @@ module.exports = function(wss) { case "drawoffer": case "rematchoffer": case "draw": - notifyRoom(page, obj.code, {data: obj.data}, obj.excluded); + // "newgame" message can provide a page (corr Game --> Hall) + notifyRoom(obj.page || page, obj.code, {data: obj.data}, obj.excluded); break; case "rnewgame": @@ -275,6 +316,7 @@ module.exports = function(wss) { case "getfocus": case "losefocus": + clients[page][sid][tmpId].focus = (obj.code == "getfocus"); if (page == "/") notifyRoom("/", obj.code, { page: "/" }, [sid]); else { // Notify game room + Hall: