X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=server%2Fsockets.js;h=3a776d1d70c392082dbd540c141782fe5ce0cbc6;hb=ad65975c9150ac761c7e7c6696930d4e9e87396c;hp=25abadb75dabba084cdaef362cb7c7dbce682d0e;hpb=0d5335de5c94d780e03ac0aa3279b731c69455cc;p=vchess.git diff --git a/server/sockets.js b/server/sockets.js index 25abadb7..3a776d1d 100644 --- a/server/sockets.js +++ b/server/sockets.js @@ -90,36 +90,6 @@ module.exports = function(wss) { // When page changes: doDisconnect(); break; - case "killme": { - // Self multi-connect: manual removal + disconnect - const doKill = (pg) => { - Object.keys(clients[pg][obj.sid]).forEach(x => { - send(clients[pg][obj.sid][x].socket, { code: "killed" }); - }); - delete clients[pg][obj.sid]; - }; - const disconnectFromOtherConnexion = (pg,code,o={}) => { - Object.keys(clients[pg]).forEach(k => { - if (k != obj.sid) { - Object.keys(clients[pg][k]).forEach(x => { - send( - clients[pg][k][x].socket, - Object.assign({ code: code, from: obj.sid }, o) - ); - }); - } - }); - }; - Object.keys(clients).forEach(pg => { - if (clients[pg][obj.sid]) { - doKill(pg); - disconnectFromOtherConnexion(pg, "disconnect"); - if (pg.indexOf("/game/") >= 0 && clients["/"]) - disconnectFromOtherConnexion("/", "gdisconnect", { page: pg }); - } - }); - break; - } case "pollclients": { // From Game let sockIds = {}; @@ -209,6 +179,9 @@ module.exports = function(wss) { clients[page][rid][rtmpId].socket, { code: "askfullgame", from: [sid,tmpId] } ); + } else { + // I'm the only person who have the game for the moment: + send(socket, { code: "fullgame", data: { empty: true } }); } } break; @@ -237,7 +210,8 @@ module.exports = function(wss) { case "rematchoffer": case "draw": // "newgame" message can provide a page (corr Game --> Hall) - notifyRoom(obj.page || page, obj.code, {data: obj.data}, obj.excluded); + notifyRoom( + obj.page || page, obj.code, {data: obj.data}, obj.excluded); break; case "rnewgame": @@ -315,7 +289,13 @@ module.exports = function(wss) { case "getfocus": case "losefocus": - clients[page][sid][tmpId].focus = (obj.code == "getfocus"); + if ( + !!clients[page] && + !!clients[page][sid] && + !!clients[page][sid][tmpId] + ) { + clients[page][sid][tmpId].focus = (obj.code == "getfocus"); + } if (page == "/") notifyRoom("/", obj.code, { page: "/" }, [sid]); else { // Notify game room + Hall: @@ -333,8 +313,8 @@ module.exports = function(wss) { case "lastate": { const pg = obj.target[2] || page; //required for identity and game - // NOTE: if in game we ask identity to opponent still in Hall, - // but leaving Hall, clients[pg] or clients[pg][target] could be undefined + // NOTE: if in game we ask identity to opponent still in Hall, but + // leaving Hall, clients[pg] or clients[pg][target] could be undef. if (!!clients[pg] && !!clients[pg][obj.target[0]]) { send( clients[pg][obj.target[0]][obj.target[1]].socket,