X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=server%2Froutes%2Fgames.js;h=a86a76ddedce9301a40c44232774252373f45356;hb=584f81b93154313a3856112400b7df98e0eb2632;hp=607ab39e9c255cfab957f5c9776211b61251d40b;hpb=db1f1f9adb920605c7a16b060a7737e54636ee08;p=vchess.git diff --git a/server/routes/games.js b/server/routes/games.js index 607ab39e..a86a76dd 100644 --- a/server/routes/games.js +++ b/server/routes/games.js @@ -8,14 +8,15 @@ const params = require("../config/parameters"); // From main hall, start game between players 0 and 1 router.post("/games", access.logged, access.ajax, (req,res) => { const gameInfo = req.body.gameInfo; + // Challenge ID is provided if game start from Hall: const cid = req.body.cid; if ( Array.isArray(gameInfo.players) && - gameInfo.players.some(p => p.id == req.userId) && - cid.toString().match(/^[0-9]+$/) && + gameInfo.players.some(p => p.uid == req.userId) && + (!cid || cid.toString().match(/^[0-9]+$/)) && GameModel.checkGameInfo(gameInfo) ) { - ChallengeModel.remove(cid); + if (!!cid) ChallengeModel.remove(cid); GameModel.create( gameInfo.vid, gameInfo.fen, gameInfo.cadence, gameInfo.players, (err,ret) => { @@ -35,7 +36,7 @@ router.get("/games", access.ajax, (req,res) => { { if (gameId.match(/^[0-9]+$/)) { - GameModel.getOne(gameId, false, (err,game) => { + GameModel.getOne(gameId, (err,game) => { res.json({game: game}); }); } @@ -57,14 +58,19 @@ router.get("/games", access.ajax, (req,res) => { // FEN update + score(Msg) + draw status / and new move + chats router.put("/games", access.logged, access.ajax, (req,res) => { const gid = req.body.gid; - const obj = req.body.newObj; + let obj = req.body.newObj; if (gid.toString().match(/^[0-9]+$/) && GameModel.checkGameUpdate(obj)) { GameModel.getPlayers(gid, (err,players) => { - if (players.some(p => p.uid == req.userId)) - { + const myIdx = players.findIndex(p => p.uid == req.userId) + if (myIdx >= 0) { + // Did I mark the game for deletion? + if (!!obj.removeFlag) { + obj.deletedBy = ["w","b"][myIdx]; + delete obj["removeFlag"]; + } GameModel.update(gid, obj, (err) => { - if (!err && (obj.move || obj.score)) + if (!err && (!!obj.move || !!obj.score)) { // Notify opponent if he enabled notifications: const oppid = players[0].uid == req.userId @@ -90,8 +96,8 @@ router.delete("/chats", access.logged, access.ajax, (req,res) => { GameModel.getPlayers(gid, (err,players) => { if (players.some(p => p.uid == req.userId)) { - GameModel.update(gid, {delchat: true}, (err) => { - res.json(err || {}); + GameModel.update(gid, {delchat: true}, () => { + res.json({}); }); } });