X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=server%2Froutes%2Fgames.js;h=9bd9a30bcdb6e50f23f2a682d408336a6589fe2e;hb=92b82defacccf9c4d3755924a71fcb584002ccc6;hp=d1f233bd8fc517ca6afd525cf9a891d2189311a3;hpb=a9b131f10ee55bd96c60180c55666df4b1f4dc4d;p=vchess.git diff --git a/server/routes/games.js b/server/routes/games.js index d1f233bd..9bd9a30b 100644 --- a/server/routes/games.js +++ b/server/routes/games.js @@ -1,40 +1,28 @@ var router = require("express").Router(); var UserModel = require("../models/User"); -var sendEmail = require('../utils/mailer'); +var ChallengeModel = require('../models/Challenge'); var GameModel = require('../models/Game'); var VariantModel = require('../models/Variant'); var access = require("../utils/access"); var params = require("../config/parameters"); -// Notify about a game (start, new move) -function tryNotify(uid, gid, vname, subject) -{ - UserModel.getOne("id", uid, (err,user) => { - if (!!err && user.notify) - { - sendEmail(params.mailFrom, user.email, subject, - params.siteURL + "?v=" + vname + "&g=" + gid, err => { - res.json(err || {}); // TODO: log error somewhere. - } - ); - } - }); -} - // From main hall, start game between players 0 and 1 router.post("/games", access.logged, access.ajax, (req,res) => { - const gameInfo = JSON.parse(req.body.gameInfo); - if (!gameInfo.players.some(p => p.id == req.user.id)) + const gameInfo = req.body.gameInfo; + if (!gameInfo.players.some(p => p.id == req.userId)) return res.json({errmsg: "Cannot start someone else's game"}); - let fen = req.body.fen; + const cid = req.body.cid; + ChallengeModel.remove(cid); + const fen = req.body.fen; GameModel.create( gameInfo.vid, gameInfo.fen, gameInfo.timeControl, gameInfo.players, - (err,game) => { - access.checkRequest(res, err, game, "Cannot create game", () => { - if (!!req.body.offlineOpp) - UserModel.tryNotify(req.body.offlineOpp, game.id, variant.name, - "New game: " + "game link"); //TODO: give game link - res.json({game: game}); + (err,ret) => { + access.checkRequest(res, err, ret, "Cannot create game", () => { + const oppIdx = (gameInfo.players[0].id == req.userId ? 1 : 0); + const oppId = gameInfo.players[oppIdx].id; + UserModel.tryNotify(oppId, + "New game: " + params.siteURL + "/game/" + ret.gid); + res.json({gameId: ret.gid}); }); } ); @@ -46,7 +34,7 @@ router.get("/games", access.ajax, (req,res) => { { GameModel.getOne(gameId, (err,game) => { access.checkRequest(res, err, game, "Game not found", () => { - res.json({game: game}); + res.json({game: game}); }); }); } @@ -56,40 +44,30 @@ router.get("/games", access.ajax, (req,res) => { const userId = req.query["uid"]; const excluded = !!req.query["excluded"]; GameModel.getByUser(userId, excluded, (err,games) => { - access.checkRequest(res, err, games, "Games not found", () => { - res.json({games: games}); - }); + if (!!err) + return res.json({errmsg: err.errmsg || err.toString()}); + res.json({games: games}); }); } }); -// TODO: -router.put("/games", access.logged, access.ajax, (req,res) => { - let gid = ObjectId(req.body.gid); - let result = req.body.result; - // NOTE: only game-level life update is "gameover" - GameModel.gameOver(gid, result, ObjectId(req.user._id), (err,game) => { - access.checkRequest(res, err, game, "Cannot find game", () => { - res.json({}); - }); - }); -}); - +// New move + fen update + score, potentially // TODO: if newmove fail, takeback in GUI -// TODO: check move structure -// TODO: move should contain an optional "message" field ("corr chat" !) -router.post("/moves", access.logged, access.ajax, (req,res) => { - let gid = ObjectId(req.body.gid); - let fen = req.body.fen; - let vname = req.body.vname; //defined only if !!offlineOpp - // NOTE: storing the moves encoded lead to double stringify --> error at parsing - let move = JSON.parse(req.body.move); - GameModel.addMove(gid, move, fen, req._user._id, (err,game) => { - access.checkRequest(res, err, game, "Cannot find game", () => { - if (!!req.body.offlineOpp) - UserModel.tryNotify(ObjectId(req.body.offlineOpp), gid, vname, "New move"); - res.json({}); - }); +router.put("/games", access.logged, access.ajax, (req,res) => { + const gid = req.body.gid; + const obj = req.body.newObj; + GameModel.update(gid, obj, (err) => { + if (!!err) + return res.json(err); + // Notify opponent if he enabled notifications: + GameModel.getPlayers(gid, (err2,players) => { + if (!!err2) + return res.json(err); + const oppid = (players[0].id == req.userId ? players[1].id : players[0].id); + UserModel.tryNotify(oppid, + "New move in game: " + params.siteURL + "/game/" + gid); + }); + res.json({}); }); });