X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=public%2Fjavascripts%2Fvariants%2FWildebeest.js;h=357a5eb8eadaaf178b4f88d140d504c2f29fdf98;hb=6e62b1c7d177585003e923d423025dff280a7525;hp=9b074108a5e5b5e1eb0c370528a8a84a59bbe7e2;hpb=c794dbb87592782913af0a09784ed25e019e4d10;p=vchess.git diff --git a/public/javascripts/variants/Wildebeest.js b/public/javascripts/variants/Wildebeest.js index 9b074108..357a5eb8 100644 --- a/public/javascripts/variants/Wildebeest.js +++ b/public/javascripts/variants/Wildebeest.js @@ -10,20 +10,67 @@ class WildebeestRules extends ChessRules static get CAMEL() { return 'c'; } static get WILDEBEEST() { return 'w'; } - static get PIECES() { + static get PIECES() + { return ChessRules.PIECES.concat([V.CAMEL,V.WILDEBEEST]); } - static get steps() { + static get steps() + { return Object.assign( ChessRules.steps, //add camel moves: {'c': [ [-3,-1],[-3,1],[-1,-3],[-1,3],[1,-3],[1,3],[3,-1],[3,1] ]} ); } + static IsGoodEnpassant(enpassant) + { + if (enpassant != "-") + { + const squares = enpassant.split(","); + if (squares.length > 2) + return false; + for (let sq of squares) + { + const ep = V.SquareToCoords(sq); + if (isNaN(ep.x) || !V.OnBoard(ep)) + return false; + } + } + return true; + } + + // There may be 2 enPassant squares (if pawn jump 3 squares) + getEnpassantFen() + { + const L = this.epSquares.length; + if (!this.epSquares[L-1]) + return "-"; //no en-passant + let res = ""; + this.epSquares[L-1].forEach(sq => { + res += V.CoordsToSquare(sq) + ","; + }); + return res.slice(0,-1); //remove last comma + } + // En-passant after 2-sq or 3-sq jumps - getEpSquare(move) + getEpSquare(moveOrSquare) { + if (!moveOrSquare) + return undefined; + if (typeof moveOrSquare === "string") + { + const square = moveOrSquare; + if (square == "-") + return undefined; + let res = []; + square.split(",").forEach(sq => { + res.push(V.SquareToCoords(sq)); + }); + return res; + } + // Argument is a move: + const move = moveOrSquare; const [sx,sy,ex] = [move.start.x,move.start.y,move.end.x]; if (this.getPiece(sx,sy) == V.PAWN && Math.abs(sx - ex) >= 2) { @@ -129,13 +176,12 @@ class WildebeestRules extends ChessRules // TODO: some redundant checks if (epsq.x == x+shift && Math.abs(epsq.y - y) == 1) { - let epStep = epsq.y - y; - var enpassantMove = this.getBasicMove([x,y], [x+shift,y+epStep]); + var enpassantMove = this.getBasicMove([x,y], [x+shift,epsq.y]); enpassantMove.vanish.push({ x: x, - y: y+epStep, + y: epsq.y, p: 'p', - c: this.getColor(x,y+epStep) + c: this.getColor(x,epsq.y) }); moves.push(enpassantMove); } @@ -248,6 +294,8 @@ class WildebeestRules extends ChessRules return pieces["b"].join("") + "/ppppppppppp/11/11/11/11/11/11/PPPPPPPPPPP/" + pieces["w"].join("").toUpperCase() + - " 1111 w"; + " w 1111 -"; } } + +const VariantRules = WildebeestRules;