X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=public%2Fjavascripts%2Fvariants%2FAlice.js;h=4d105069e1cb55b1773723b9dcadd04c8cf04859;hb=55eb331d0a9262baafcae5a42258a44d00f38da4;hp=1e1ce46dc47da9740cf403a4eb319a57d653839e;hpb=f6cc7faf4301dc4a7ae5bb07f16403f280beddc3;p=vchess.git diff --git a/public/javascripts/variants/Alice.js b/public/javascripts/variants/Alice.js index 1e1ce46d..4d105069 100644 --- a/public/javascripts/variants/Alice.js +++ b/public/javascripts/variants/Alice.js @@ -50,10 +50,8 @@ class AliceRules extends ChessRules return sideBoard; } - // TODO: castle & enPassant https://www.chessvariants.com/other.dir/alice.html - // TODO: enPassant seulement si l'on est du même coté que le coté de départ du pion adverse - // (en passant en sortant du monde... : il faut donc ajouter des coups non trouvés) - // castle: check that all destination squares are not occupied + // NOTE: castle & enPassant https://www.chessvariants.com/other.dir/alice.html + // --> Should be OK as is. getPotentialMovesFrom([x,y]) { let sideBoard = this.getBoardOfPiece([x,y]); @@ -67,8 +65,20 @@ class AliceRules extends ChessRules // Finally filter impossible moves const mirrorSide = (Object.keys(VariantRules.ALICE_CODES).includes(this.getPiece(x,y)) ? 1 : 2); return moves.filter(m => { - if (this.board[m.end.x][m.end.y] != VariantRules.EMPTY) + if (m.appear.length == 2) //castle { + // If appear[i] not in vanish array, then must be empty square on other board + m.appear.forEach(psq => { + if (this.board[psq.x][psq.y] != VariantRules.EMPTY && + ![m.vanish[0].y,m.vanish[1].y].includes(psq.y)) + { + return false; + } + }); + } + else if (this.board[m.end.x][m.end.y] != VariantRules.EMPTY) + { + // Attempt to capture const piece = this.getPiece(m.end.x,m.end.y); if ((mirrorSide==1 && Object.keys(VariantRules.ALICE_PIECES).includes(piece)) || (mirrorSide==2 && Object.keys(VariantRules.ALICE_CODES).includes(piece)))