X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=public%2Fjavascripts%2Fvariants%2FAlice.js;h=2788e2101701cc60621bf6e973a96cf45eaa5de1;hb=26c1e3bd4d3e9fb7c86e25c0f423bea57b977111;hp=2be714f0aba86c5f707c5e8df4871bc3376813de;hpb=f6dbe8e31a3260487664f1e0b50710b3f3efaf5f;p=vchess.git diff --git a/public/javascripts/variants/Alice.js b/public/javascripts/variants/Alice.js index 2be714f0..2788e210 100644 --- a/public/javascripts/variants/Alice.js +++ b/public/javascripts/variants/Alice.js @@ -324,7 +324,7 @@ class AliceRules extends ChessRules const captureMark = (move.vanish.length > move.appear.length ? "x" : ""); let pawnMark = ""; if (["p","s"].includes(piece) && captureMark.length == 1) - pawnMark = V.GetColumn(move.start.y); //start column + pawnMark = V.CoordToColumn(move.start.y); //start column // Piece or pawn movement let notation = piece.toUpperCase() + pawnMark + captureMark + finalSquare;