X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=public%2Fjavascripts%2Futils%2Fstorage.js;h=5fc62a87766705eefe6d2b836bd366f80e317bb5;hb=fd373b27c15a98f891e1158639abc50e19466449;hp=8bd43f0fa42d0ccc6e84699741a0f926a5ce30d1;hpb=e5dc87e0e8f2d53a910b2b42ed2a0a39ea6787aa;p=vchess.git diff --git a/public/javascripts/utils/storage.js b/public/javascripts/utils/storage.js index 8bd43f0f..5fc62a87 100644 --- a/public/javascripts/utils/storage.js +++ b/public/javascripts/utils/storage.js @@ -1,55 +1,27 @@ // TODO: general methods to access/retrieve from storage, to be generalized // https://developer.mozilla.org/fr/docs/Web/API/API_IndexedDB // https://dexie.org/ - getStoragePrefix: function(mode) { - let prefix = ""; - if (mode == "computer") - prefix = "comp-"; - else if (mode == "friend") - prefix = "anlz-"; - return prefix; + setStorage: function(myid, oppid, gameId, variant, mycolor, fenStart) { + localStorage.setItem("myid", myid); + localStorage.setItem("oppid", oppid); + localStorage.setItem("gameId", gameId); + localStorage.setItem("variant", variant); + localStorage.setItem("mycolor", mycolor); + localStorage.setItem("fenStart", fenStart); + localStorage.setItem("moves", []); }, - setStorage: function() { - if (this.mode=="human") - { - localStorage.setItem("myid", this.myid); - localStorage.setItem("oppid", this.oppid); - localStorage.setItem("gameId", this.gameId); - } - const prefix = this.getStoragePrefix(this.mode); - localStorage.setItem(prefix+"variant", variant); - localStorage.setItem(prefix+"mycolor", this.mycolor); - localStorage.setItem(prefix+"fenStart", this.fenStart); - localStorage.setItem(prefix+"moves", JSON.stringify(this.vr.moves)); - localStorage.setItem(prefix+"fen", this.vr.getFen()); - localStorage.setItem(prefix+"score", "*"); - }, - updateStorage: function() { - const prefix = this.getStoragePrefix(this.mode); - localStorage.setItem(prefix+"moves", JSON.stringify(this.vr.moves)); - localStorage.setItem(prefix+"fen", this.vr.getFen()); - if (this.score != "*") - localStorage.setItem(prefix+"score", this.score); + updateStorage: function(move) { + let moves = JSON.parse(localStorage.getItem("moves")); + moves.push(move); + localStorage.setItem("moves", JSON.stringify(moves)); }, // "computer mode" clearing is done through the menu clearStorage: function() { - if (this.mode == "human") - { - delete localStorage["myid"]; - delete localStorage["oppid"]; - delete localStorage["gameId"]; - } - const prefix = this.getStoragePrefix(this.mode); - delete localStorage[prefix+"variant"]; - delete localStorage[prefix+"mycolor"]; - delete localStorage[prefix+"fenStart"]; - delete localStorage[prefix+"moves"]; - delete localStorage[prefix+"fen"]; - delete localStorage[prefix+"score"]; - }, - clearCurrentGame: function(e) { - this.getRidOfTooltip(e.currentTarget); - this.clearStorage(); - location.reload(); //to see clearing effects + delete localStorage["myid"]; + delete localStorage["oppid"]; + delete localStorage["gameId"]; + delete localStorage["variant"]; + delete localStorage["mycolor"]; + delete localStorage["fenStart"]; + delete localStorage["moves"]; }, -