X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=public%2Fjavascripts%2Futils%2Fstorage.js;fp=public%2Fjavascripts%2Futils%2Fstorage.js;h=9217c134c3da663e5ea738d0c429ba73273cfeea;hb=59d58d7da742c937bca80c2102c2e72cc7d6e840;hp=5fc62a87766705eefe6d2b836bd366f80e317bb5;hpb=7d9e99bc177972c5af8b1b45f4bfb043d8306f30;p=vchess.git diff --git a/public/javascripts/utils/storage.js b/public/javascripts/utils/storage.js index 5fc62a87..9217c134 100644 --- a/public/javascripts/utils/storage.js +++ b/public/javascripts/utils/storage.js @@ -1,27 +1,51 @@ - // TODO: general methods to access/retrieve from storage, to be generalized - // https://developer.mozilla.org/fr/docs/Web/API/API_IndexedDB - // https://dexie.org/ - setStorage: function(myid, oppid, gameId, variant, mycolor, fenStart) { - localStorage.setItem("myid", myid); - localStorage.setItem("oppid", oppid); - localStorage.setItem("gameId", gameId); - localStorage.setItem("variant", variant); - localStorage.setItem("mycolor", mycolor); - localStorage.setItem("fenStart", fenStart); - localStorage.setItem("moves", []); - }, - updateStorage: function(move) { - let moves = JSON.parse(localStorage.getItem("moves")); - moves.push(move); - localStorage.setItem("moves", JSON.stringify(moves)); - }, - // "computer mode" clearing is done through the menu - clearStorage: function() { - delete localStorage["myid"]; - delete localStorage["oppid"]; - delete localStorage["gameId"]; - delete localStorage["variant"]; - delete localStorage["mycolor"]; - delete localStorage["fenStart"]; - delete localStorage["moves"]; - }, +// TODO: general methods to access/retrieve from storage, to be generalized +// https://developer.mozilla.org/fr/docs/Web/API/API_IndexedDB +// https://dexie.org/ + +function setStorage(myid, oppid, gameId, variant, mycolor, fenStart) +{ + localStorage.setItem("myid", myid); + localStorage.setItem("oppid", oppid); + localStorage.setItem("gameId", gameId); + localStorage.setItem("variant", variant); + localStorage.setItem("mycolor", mycolor); + localStorage.setItem("fenStart", fenStart); + localStorage.setItem("moves", []); +} + +function updateStorage(move) +{ + let moves = JSON.parse(localStorage.getItem("moves")); + moves.push(move); + localStorage.setItem("moves", JSON.stringify(moves)); +} + +// "computer mode" clearing is done through the menu +function clearStorage() +{ + delete localStorage["myid"]; + delete localStorage["oppid"]; + delete localStorage["gameId"]; + delete localStorage["variant"]; + delete localStorage["mycolor"]; + delete localStorage["fenStart"]; + delete localStorage["moves"]; +} + +function getGameFromStorage(gameId) +{ + let game = {}; + if (localStorage.getItem("gameId") === gameId) + { + // Retrieve running game from localStorage + game.score = localStorage.getItem("score"); + game.oppid = localStorage.getItem("oppid"); + game.mycolor = localStorage.getItem("mycolor"); + game.fenStart = localStorage.getItem("fenStart"); + game.moves = localStorage.getItem("moves"); + } + else + { + // Find the game in indexedDB: TODO + } +}