X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=public%2Fjavascripts%2Fcomponents%2Fgame.js;h=829beaaddc4543cc9f24c832b864d2e251440585;hb=bdb1f12dbb7e2d72ce3a0803a0cf2626e1f821e0;hp=ab8605727efef0b288095b2b55d4f210d12ee584;hpb=cd4cad0468612cf00c6e6879554e3cee58d4b1f9;p=vchess.git diff --git a/public/javascripts/components/game.js b/public/javascripts/components/game.js index ab860572..829beaad 100644 --- a/public/javascripts/components/game.js +++ b/public/javascripts/components/game.js @@ -27,10 +27,6 @@ Vue.component('my-game', { let incheckSq = doubleArray(sizeX, sizeY, false); this.incheck.forEach(sq => { incheckSq[sq[0]][sq[1]] = true; }); let elementArray = []; - let square00 = document.getElementById("sq-0-0"); - let squareWidth = !!square00 - ? parseFloat(window.getComputedStyle(square00).width.slice(0,-2)) - : 0; const playingHuman = (this.mode == "human"); const playingComp = (this.mode == "computer"); let actionArray = [ @@ -40,6 +36,7 @@ Vue.component('my-game', { attrs: { "aria-label": 'New game VS human' }, 'class': { "tooltip": true, + "bottom": true, //display below "seek": this.seek, "playing": playingHuman, }, @@ -51,6 +48,7 @@ Vue.component('my-game', { attrs: { "aria-label": 'New game VS computer' }, 'class': { "tooltip":true, + "bottom": true, "playing": playingComp, }, }, @@ -58,25 +56,51 @@ Vue.component('my-game', { ]; if (!!this.vr) { + const square00 = document.getElementById("sq-0-0"); + const squareWidth = !!square00 + ? parseFloat(window.getComputedStyle(square00).width.slice(0,-2)) + : 0; + const indicWidth = (squareWidth>0 ? squareWidth/2 : 20); if (this.mode == "human") { let connectedIndic = h( 'div', { "class": { + "topindicator": true, + "indic-left": true, "connected": this.oppConnected, "disconnected": !this.oppConnected, }, + style: { + "width": indicWidth + "px", + "height": indicWidth + "px", + }, } ); elementArray.push(connectedIndic); } + let turnIndic = h( + 'div', + { + "class": { + "topindicator": true, + "indic-right": true, + "white-turn": this.vr.turn=="w", + "black-turn": this.vr.turn=="b", + }, + style: { + "width": indicWidth + "px", + "height": indicWidth + "px", + }, + } + ); + elementArray.push(turnIndic); let choices = h('div', { attrs: { "id": "choices" }, 'class': { 'row': true }, style: { - //"position": "relative", "display": this.choices.length>0?"block":"none", "top": "-" + ((sizeY/2)*squareWidth+squareWidth/2) + "px", "width": (this.choices.length * squareWidth) + "px", @@ -180,7 +204,10 @@ Vue.component('my-game', { { on: { click: this.resign }, attrs: { "aria-label": 'Resign' }, - 'class': { "tooltip":true }, + 'class': { + "tooltip":true, + "bottom": true, + }, }, [h('i', { 'class': { "material-icons": true } }, "flag")]) ); @@ -203,32 +230,6 @@ Vue.component('my-game', { // elementArray.push(reserve); // } const eogMessage = this.getEndgameMessage(this.score); - let elemsOfEog = - [ - h('label', - { - attrs: { "for": "modal-eog" }, - "class": { "modal-close": true }, - } - ), - h('h3', - { - "class": { "section": true }, - domProps: { innerHTML: eogMessage }, - } - ) - ]; - if (this.score != "*") - { - elemsOfEog.push( - h('p', //'textarea', //TODO: selectable! - { - domProps: { innerHTML: this.vr.getPGN(this.mycolor, this.score, this.fenStart) }, - //attrs: { "readonly": true }, - } - ) - ); - } const modalEog = [ h('input', { @@ -244,7 +245,20 @@ Vue.component('my-game', { { "class": { "card": true, "smallpad": true }, }, - elemsOfEog + [ + h('label', + { + attrs: { "for": "modal-eog" }, + "class": { "modal-close": true }, + } + ), + h('h3', + { + "class": { "section": true }, + domProps: { innerHTML: eogMessage }, + } + ) + ] ) ] ) @@ -299,6 +313,23 @@ Vue.component('my-game', { actionArray ); elementArray.push(actions); + if (this.score != "*") + { + elementArray.push( + h('div', + { }, + [ + h('p', + { + domProps: { + innerHTML: this.vr.getPGN(this.mycolor, this.score, this.fenStart, this.mode) + } + } + ) + ] + ) + ); + } return h( 'div', { @@ -426,7 +457,7 @@ Vue.component('my-game', { this.score = score; let modalBox = document.getElementById("modal-eog"); modalBox.checked = true; - //setTimeout(() => { modalBox.checked = false; }, 2000); //disabled, to show PGN + setTimeout(() => { modalBox.checked = false; }, 2000); if (this.mode == "human") this.clearStorage(); this.mode = "idle"; @@ -485,13 +516,12 @@ Vue.component('my-game', { if (this.mode == "human") return; //no newgame while playing if (this.seek) + { delete localStorage["newgame"]; //cancel game seek + this.seek = false; + } else - { - localStorage["newgame"] = variant; this.newGame("human"); - } - this.seek = !this.seek; }, clickComputerGame: function() { if (this.mode == "human") @@ -507,11 +537,12 @@ Vue.component('my-game', { const storageVariant = localStorage.getItem("variant"); if (!!storageVariant && storageVariant !== variant) { - // TODO: find a better way to ensure this. Newgame system is currently a mess. alert("Finish your " + storageVariant + " game first!"); return; } // Send game request and wait.. + localStorage["newgame"] = variant; + this.seek = true; this.clearStorage(); //in case of try { this.conn.send(JSON.stringify({code:"newgame", fen:fen}));