X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=public%2Fjavascripts%2Fcomponents%2Fgame.js;h=49db618860ff549af1a72f52e7eb88d21cdd3596;hb=7931e479adf93c87771ded1892a0873af72ae46d;hp=208e04824cfda2b5e37c8f8570b97b23e6d711f1;hpb=73cbe9dee4022382762c23745faad8c6a5286658;p=vchess.git diff --git a/public/javascripts/components/game.js b/public/javascripts/components/game.js index 208e0482..49db6188 100644 --- a/public/javascripts/components/game.js +++ b/public/javascripts/components/game.js @@ -24,8 +24,8 @@ Vue.component('my-game', { }; }, render(h) { - const [sizeX,sizeY] = VariantRules.size; - const smallScreen = (screen.width <= 420); + const [sizeX,sizeY] = [V.size.x,V.size.y]; + const smallScreen = (window.innerWidth <= 420); // Precompute hints squares to facilitate rendering let hintSquares = doubleArray(sizeX, sizeY, false); this.possibleMoves.forEach(m => { hintSquares[m.end.x][m.end.y] = true; }); @@ -409,7 +409,7 @@ Vue.component('my-game', { }), h('div', { - attrs: { "role": "dialog", "aria-labelledby": "modal-eog" }, + attrs: { "role": "dialog", "aria-labelledby": "eogMessage" }, }, [ h('div', @@ -425,6 +425,7 @@ Vue.component('my-game', { ), h('h3', { + attrs: { "id": "eogMessage" }, "class": { "section": true }, domProps: { innerHTML: eogMessage }, } @@ -445,7 +446,7 @@ Vue.component('my-game', { }), h('div', { - attrs: { "role": "dialog", "aria-labelledby": "modal-newgame" }, + attrs: { "role": "dialog", "aria-labelledby": "newGameTxt" }, }, [ h('div', @@ -461,6 +462,7 @@ Vue.component('my-game', { ), h('h3', { + attrs: { "id": "newGameTxt" }, "class": { "section": true }, domProps: { innerHTML: "New game" }, } @@ -485,7 +487,7 @@ Vue.component('my-game', { }), h('div', { - attrs: { "role": "dialog", "aria-labelledby": "modal-fenedit" }, + attrs: { "role": "dialog", "aria-labelledby": "titleFenedit" }, }, [ h('div', @@ -501,6 +503,7 @@ Vue.component('my-game', { ), h('h3', { + attrs: { "id": "titleFenedit" }, "class": { "section": true }, domProps: { innerHTML: "Position + flags (FEN):" }, } @@ -551,7 +554,7 @@ Vue.component('my-game', { }), h('div', { - attrs: { "role": "dialog", "aria-labelledby": "modal-settings" }, + attrs: { "role": "dialog", "aria-labelledby": "settingsTitle" }, }, [ h('div', @@ -567,6 +570,7 @@ Vue.component('my-game', { ), h('h3', { + attrs: { "id": "settingsTitle" }, "class": { "section": true }, domProps: { innerHTML: "Preferences" }, } @@ -779,7 +783,7 @@ Vue.component('my-game', { created: function() { const url = socketUrl; const continuation = (localStorage.getItem("variant") === variant); - this.myid = continuation ? localStorage.getItem("myid") : getRandString(); + this.myid = (continuation ? localStorage.getItem("myid") : getRandString()); if (!continuation) { // HACK: play a small silent sound to allow "new game" sound later @@ -808,6 +812,12 @@ Vue.component('my-game', { const data = JSON.parse(msg.data); switch (data.code) { + case "duplicate": + // We opened another tab on the same game + this.mode = "idle"; + this.vr = null; + alert("Already playing a game in this variant on another tab!"); + break; case "newgame": //opponent found // oppid: opponent socket ID this.newGame("human", data.fen, data.color, data.oppid); @@ -1014,10 +1024,7 @@ Vue.component('my-game', { { const storageVariant = localStorage.getItem("variant"); if (!!storageVariant && storageVariant !== variant) - { - alert("Finish your " + storageVariant + " game first!"); - return; - } + return alert("Finish your " + storageVariant + " game first!"); // Send game request and wait.. localStorage["newgame"] = variant; this.seek = true; @@ -1051,7 +1058,7 @@ Vue.component('my-game', { document.getElementById("modal-newgame").checked = false; } this.oppid = oppId; - this.oppConnected = true; + this.oppConnected = !continuation; this.mycolor = color; this.seek = false; if (!!moves && moves.length > 0) //imply continuation @@ -1077,7 +1084,10 @@ Vue.component('my-game', { const compMove = this.vr.getComputerMove(); // (first move) HACK: avoid selecting elements before they appear on page: const delay = Math.max(500-(Date.now()-timeStart), 0); - setTimeout(() => this.play(compMove, "animate"), delay); + setTimeout(() => { + if (this.mode == "computer") //Warning: mode could have changed! + this.play(compMove, "animate") + }, delay); }, // Get the identifier of a HTML table cell from its numeric coordinates o.x,o.y. getSquareId: function(o) {