X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=public%2Fjavascripts%2Fcomponents%2Fgame.js;h=125aeea122e70898e9eba838c636dbcc0745ac2b;hb=e64a4effa6b357addc3253504870cf1a6fc29977;hp=592a70019d1c789a125e470e54dcbd463c267f95;hpb=dfb4afc10d56715b80f753b1273738bd11a309dd;p=vchess.git diff --git a/public/javascripts/components/game.js b/public/javascripts/components/game.js index 592a7001..125aeea1 100644 --- a/public/javascripts/components/game.js +++ b/public/javascripts/components/game.js @@ -15,6 +15,8 @@ Vue.component('my-game', { oppid: "", //opponent ID in case of HH game oppConnected: false, seek: false, + fenStart: "", + incheck: false, }; }, render(h) { @@ -34,6 +36,8 @@ Vue.component('my-game', { { on: { click: () => { + if (this.mode == "human") + return; //no newgame while playing if (this.seek) delete localStorage["newgame"]; //cancel game seek else @@ -54,7 +58,13 @@ Vue.component('my-game', { [h('i', { 'class': { "material-icons": true } }, "accessibility")]), h('button', { - on: { click: () => this.newGame("computer") }, + on: { + click: () => { + if (this.mode == "human") + return; //no newgame while playing + this.newGame("computer"); + } + }, attrs: { "aria-label": 'New game VS computer' }, 'class': { "tooltip":true, @@ -161,7 +171,9 @@ Vue.component('my-game', { ); } const lm = this.vr.lastMove; - const highlight = !!lm && _.isMatch(lm.end, {x:ci,y:cj}); //&& _.isMatch(lm.start, {x:ci,y:cj}) + const highlight = !!lm && _.isMatch(lm.end, {x:ci,y:cj}); + const incheck = this.incheck + && _.isEqual(this.vr.kingPos[this.vr.turn], [ci,cj]); return h( 'div', { @@ -170,6 +182,7 @@ Vue.component('my-game', { 'light-square': !highlight && (i+j)%2==0, 'dark-square': !highlight && (i+j)%2==1, 'highlight': highlight, + 'incheck': incheck, }, attrs: { id: this.getSquareId({x:ci,y:cj}), @@ -230,12 +243,6 @@ Vue.component('my-game', { } ), h('h3', - { - "class": { "section": true }, - domProps: { innerHTML: "End of game" }, - } - ), - h('p', { "class": { "section": true }, domProps: { innerHTML: eogMessage }, @@ -247,7 +254,7 @@ Vue.component('my-game', { elemsOfEog.push( h('p', //'textarea', //TODO: selectable! { - domProps: { innerHTML: this.vr.getPGN(this.mycolor, this.score) }, + domProps: { innerHTML: this.vr.getPGN(this.mycolor, this.score, this.fenStart) }, //attrs: { "readonly": true }, } ) @@ -430,22 +437,25 @@ Vue.component('my-game', { } this.endGame(this.mycolor=="w"?"0-1":"1-0"); }, - updateStorage: function() { - if (!localStorage.getItem("myid")) - { - localStorage.setItem("myid", this.myid); - localStorage.setItem("variant", variant); - localStorage.setItem("mycolor", this.mycolor); - localStorage.setItem("oppid", this.oppid); - } + setStorage: function() { + localStorage.setItem("myid", this.myid); + localStorage.setItem("variant", variant); + localStorage.setItem("mycolor", this.mycolor); + localStorage.setItem("oppid", this.oppid); + localStorage.setItem("fenStart", this.fenStart); + localStorage.setItem("moves", JSON.stringify(this.vr.moves)); localStorage.setItem("fen", this.vr.getFen()); + }, + updateStorage: function() { localStorage.setItem("moves", JSON.stringify(this.vr.moves)); + localStorage.setItem("fen", this.vr.getFen()); }, clearStorage: function() { delete localStorage["variant"]; delete localStorage["myid"]; delete localStorage["mycolor"]; delete localStorage["oppid"]; + delete localStorage["fenStart"]; delete localStorage["fen"]; delete localStorage["moves"]; }, @@ -469,6 +479,9 @@ Vue.component('my-game', { } this.vr = new VariantRules(fen, moves || []); this.mode = mode; + this.fenStart = continuation + ? localStorage.getItem("fenStart") + : fen.split(" ")[0]; //Only the position matters if (mode=="human") { // Opponent found! @@ -482,7 +495,16 @@ Vue.component('my-game', { this.oppConnected = true; this.mycolor = color; this.seek = false; + if (!!moves && moves.length > 0) //imply continuation + { + const oppCol = this.vr.turn; + const lastMove = moves[moves.length-1]; + this.vr.undo(lastMove); + this.incheck = this.vr.underCheck(lastMove, oppCol); + this.vr.play(lastMove, "ingame"); + } delete localStorage["newgame"]; + this.setStorage(); //in case of interruptions } else //against computer { @@ -608,6 +630,8 @@ Vue.component('my-game', { this.animateMove(move); return; } + const oppCol = this.vr.getOppCol(this.vr.turn); + this.incheck = this.vr.underCheck(move, oppCol); //is opponent in check? // Not programmatic, or animation is over if (this.mode == "human" && this.vr.turn == this.mycolor) {