X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=public%2Fjavascripts%2Fbase_rules.js;h=860495a4236c3109bf77874172f353b7b878be2b;hb=098e8468ae7a52a55850c09f90506f52b8133567;hp=ee5ddd02a2372c28f70ef04ab01edb15c8df7390;hpb=15952ada1d73262371654351ab8a4471f64010fd;p=vchess.git diff --git a/public/javascripts/base_rules.js b/public/javascripts/base_rules.js index ee5ddd02..860495a4 100644 --- a/public/javascripts/base_rules.js +++ b/public/javascripts/base_rules.js @@ -10,6 +10,7 @@ class PiPo //Piece+Position } } +// TODO: for animation, moves should contains "moving" and "fading" maybe... class Move { // o: {appear, vanish, [start,] [end,]} @@ -1076,7 +1077,7 @@ class ChessRules for (let i of ['w','b']) { for (let j=0; j<2; j++) - fen += this.castleFlags[i][j] ? '1' : '0'; + fen += (this.castleFlags[i][j] ? '1' : '0'); } return fen; }