X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=public%2Fjavascripts%2Fbase_rules.js;h=26c744777c1b4a4b77f311363e372ce2dd63a3bb;hb=3c09dc498791ac478679bf2f42f441342c4fa22c;hp=f466624d653ebc5ec50e46036c7c3785ecb4b82d;hpb=a37076f1ac8f4c19d9b34a60cbe89df86b88fa0b;p=vchess.git diff --git a/public/javascripts/base_rules.js b/public/javascripts/base_rules.js index f466624d..26c74477 100644 --- a/public/javascripts/base_rules.js +++ b/public/javascripts/base_rules.js @@ -395,7 +395,8 @@ class ChessRules getCastleMoves([x,y]) { const c = this.getColor(x,y); - if (x != (c=="w" ? 7 : 0) || y != this.INIT_COL_KING[c]) + const [sizeX,sizeY] = VariantRules.size; + if (x != (c=="w" ? sizeX-1 : 0) || y != this.INIT_COL_KING[c]) return []; //x isn't first rank, or king has moved (shortcut) const V = VariantRules; @@ -404,7 +405,7 @@ class ChessRules const oppCol = this.getOppCol(c); let moves = []; let i = 0; - const finalSquares = [ [2,3], [6,5] ]; //king, then rook + const finalSquares = [ [2,3], [sizeY-2,sizeY-3] ]; //king, then rook castlingCheck: for (let castleSide=0; castleSide < 2; castleSide++) //large, then small { @@ -489,8 +490,8 @@ class ChessRules { const color = this.turn; const oppCol = this.getOppCol(color); - var potentialMoves = []; - let [sizeX,sizeY] = VariantRules.size; + let potentialMoves = []; + const [sizeX,sizeY] = VariantRules.size; for (var i=0; i 0) @@ -677,7 +679,7 @@ class ChessRules return; } const oppCol = this.getOppCol(c); - const oppFirstRank = 7 - firstRank; + const oppFirstRank = (sizeX-1) - firstRank; if (move.start.x == firstRank //our rook moves? && this.INIT_COL_ROOK[c].includes(move.start.y)) { @@ -798,9 +800,14 @@ class ChessRules return VariantRules.INFINITY; } + static get SEARCH_DEPTH() { + return 3; //2 for high branching factor, 4 for small (Loser chess) + } + // Assumption: at least one legal move getComputerMove(moves1) //moves1 might be precomputed (Magnetic chess) { + this.shouldReturn = false; const maxeval = VariantRules.INFINITY; const color = this.turn; if (!moves1) @@ -832,21 +839,32 @@ class ChessRules } moves1.sort( (a,b) => { return (color=="w" ? 1 : -1) * (b.eval - a.eval); }); + let candidates = [0]; //indices of candidates moves + for (let j=1; j= 3 + && Math.abs(moves1[0].eval) < VariantRules.THRESHOLD_MATE) { // TODO: show current analyzed move for depth 3, allow stopping eval (return moves1[0]) for (let i=0; i { return (color=="w" ? 1 : -1) * (b.eval - a.eval); }); } + else + return currentBest; - let candidates = [0]; //indices of candidates moves + candidates = [0]; for (let j=1; j { return [this.getNotation(m), m.eval]; }));