X-Git-Url: https://git.auder.net/?a=blobdiff_plain;f=client%2Fsrc%2Fviews%2FHall.vue;h=e8f7785f3a7495951f50e6382e4c9fb8d4e1d0da;hb=9335d45b03966f433df8dd84ec31e8a22585a97f;hp=48ad4d3fe048cc7a095df17a52fa82cf644f5cbb;hpb=602d6befd30793111d3fda6e733f73e08d8b7a30;p=vchess.git diff --git a/client/src/views/Hall.vue b/client/src/views/Hall.vue index 48ad4d3f..e8f7785f 100644 --- a/client/src/views/Hall.vue +++ b/client/src/views/Hall.vue @@ -29,7 +29,7 @@ main label(for="selectPlayers") {{ st.tr["Play with?"] }} input#selectPlayers(type="text" v-model="newchallenge.to") fieldset(v-if="st.user.id > 0 && newchallenge.to.length > 0") - label(for="inputFen") {{ FEN }} + label(for="inputFen") FEN input#inputFen(type="text" v-model="newchallenge.fen") button(@click="newChallenge") {{ st.tr["Send challenge"] }} .row @@ -50,16 +50,16 @@ main #people h3.text-center {{ st.tr["Who's there?"] }} #players - p(v-for="p in Object.values(people)" v-if="!!p.name") - span {{ p.name }} + p(v-for="sid in Object.keys(people)" v-if="!!people[sid].name") + span {{ people[sid].name }} button.player-action( - v-if="p.name != st.user.name" - @click="challOrWatch(p,$event)" + v-if="people[sid].name != st.user.name" + @click="challOrWatch(sid, $event)" ) - | {{ whatPlayerDoes(p) }} + | {{ st.tr[!!people[sid].gamer ? 'Playing' : 'Available'] }} p.anonymous @nonymous ({{ anonymousCount }}) #chat - Chat(:players="[]") + Chat(:newChat="newChat" @mychat="processChat") .clearer div .button-group @@ -108,6 +108,7 @@ export default { to: "", //name of challenged player (if any) timeControl: localStorage.getItem("timeControl") || "", }, + newChat: "", }; }, watch: { @@ -196,6 +197,7 @@ export default { // after we're sure WebSocket is initialized this.st.conn.send(JSON.stringify({code:"connect"})); this.st.conn.send(JSON.stringify({code:"pollclients"})); + this.st.conn.send(JSON.stringify({code:"pollgamers"})); }; if (!!this.st.conn && this.st.conn.readyState == 1) //1 == OPEN state funcPollClients(); @@ -251,13 +253,9 @@ export default { // this.st.variants might be uninitialized (variant == null) return (!!variant ? variant.name : ""); }, - whatPlayerDoes: function(p) { - if (this.games.some(g => g.type == "live" - && g.players.some(pl => pl.sid == p.sid))) - { - return "Playing"; - } - return "Challenge"; //player is available + processChat: function(chat) { + // When received on server, this will trigger a "notifyRoom" + this.st.conn.send(JSON.stringify({code:"newchat", chat: chat})); }, sendSomethingTo: function(to, code, obj, warnDisconnected) { const doSend = (code, obj, sid) => { @@ -267,21 +265,7 @@ export default { {target: sid} ))); }; - if (!!to) - { - // Challenge with targeted players - const targetSid = - Object.keys(this.people).find(sid => this.people[sid].name == to); - if (!targetSid) - { - if (!!warnDisconnected) - alert(this.st.tr["Warning: target is not connected"]); - return false; - } - else - doSend(code, obj, targetSid); - } - else + if (!to || (!to.sid && !to.name)) { // Open challenge: send to all connected players (me excepted) Object.keys(this.people).forEach(sid => { @@ -289,6 +273,27 @@ export default { doSend(code, obj, sid); }); } + else + { + let targetSid = ""; + if (!!to.sid) + targetSid = to.sid; + else + { + if (to.name == this.st.user.name) + return alert(this.st.tr["Cannot challenge self"]); + // Challenge with targeted players + targetSid = + Object.keys(this.people).find(sid => this.people[sid].name == to.name); + if (!targetSid) + { + if (!!warnDisconnected) + alert(this.st.tr["Warning: target is not connected"]); + return false; + } + } + doSend(code, obj, targetSid); + } return true; }, // Messaging center: @@ -301,17 +306,23 @@ export default { break; // 0.2] Receive clients list (just socket IDs) case "pollclients": - { data.sockIds.forEach(sid => { this.$set(this.people, sid, {id:0, name:""}); - // Ask identity, challenges and game(s) + // Ask identity and challenges this.st.conn.send(JSON.stringify({code:"askidentity", target:sid})); this.st.conn.send(JSON.stringify({code:"askchallenge", target:sid})); }); + break; + case "pollgamers": + // NOTE: we could make a difference between people in hall + // and gamers, but is it necessary? + data.sockIds.forEach(sid => { + this.$set(this.people, sid, {id:0, name:"", gamer:true}); + this.st.conn.send(JSON.stringify({code:"askidentity", target:sid})); + }); // Also ask current games to all playing peers (TODO: some design issue) this.st.conn.send(JSON.stringify({code:"askgames"})); break; - } case "askidentity": { // Request for identification: reply if I'm not anonymous @@ -331,7 +342,11 @@ export default { case "identity": { this.$set(this.people, data.user.sid, - {id: data.user.id, name: data.user.name}); + { + id: data.user.id, + name: data.user.name, + gamer: this.people[data.user.sid].gamer, + }); break; } case "askchallenge": @@ -413,6 +428,9 @@ export default { } break; } + case "newchat": + this.newChat = data.chat; + break; case "refusechallenge": { ArrayFun.remove(this.challenges, c => c.id == data.cid); @@ -428,43 +446,51 @@ export default { break; } case "connect": - { - this.$set(this.people, data.from, {name:"", id:0}); + case "gconnect": +console.log(data.code + " " + data.from); + this.$set(this.people, data.from, {name:"", id:0, gamer:data.code[0]=='g'}); this.st.conn.send(JSON.stringify({code:"askidentity", target:data.from})); - this.st.conn.send(JSON.stringify({code:"askchallenge", target:data.from})); - this.st.conn.send(JSON.stringify({code:"askgame", target:data.from})); + if (data.code == "connect") + this.st.conn.send(JSON.stringify({code:"askchallenge", target:data.from})); + else + this.st.conn.send(JSON.stringify({code:"askgame", target:data.from})); break; - } case "disconnect": - { + case "pdisconnect": +console.log(data.code + " " + data.from); this.$delete(this.people, data.from); - // Also remove all challenges sent by this player: - ArrayFun.remove(this.challenges, c => c.from.sid == data.from); - // And all live games where he plays and no other opponent is online - ArrayFun.remove(this.games, g => - g.type == "live" && (g.players.every(p => p.sid == data.from - || !this.people[p.sid])), "all"); + if (data.code == "disconnect") + { + // Also remove all challenges sent by this player: + ArrayFun.remove(this.challenges, c => c.from.sid == data.from); + } + else + { + // And all live games where he plays and no other opponent is online + ArrayFun.remove(this.games, g => + g.type == "live" && (g.players.every(p => p.sid == data.from + || !this.people[p.sid])), "all"); + } break; - } } }, // Challenge lifecycle: - tryChallenge: function(player) { - if (player.id == 0) + tryChallenge: function(sid) { + if (this.people[sid].id == 0) return; //anonymous players cannot be challenged - this.newchallenge.to = player.name; + // TODO: SID is available, so we could use it instead of searching from name + this.newchallenge.to = this.people[sid].name; doClick("modalNewgame"); }, - challOrWatch: function(p, e) { + challOrWatch: function(sid, e) { switch (e.target.innerHTML) { case "Challenge": - this.tryChallenge(p); + this.tryChallenge(sid); break; case "Playing": - // NOTE: this search for game was already done for rendering this.showGame(this.games.find( - g => g.type=="live" && g.players.some(pl => pl.sid == p.sid))); + g => g.type=="live" && g.players.some(pl => pl.sid == sid))); break; }; }, @@ -487,7 +513,7 @@ export default { const finishAddChallenge = (cid,warnDisconnected) => { chall.id = cid || "c" + getRandString(); // Send challenge to peers (if connected) - const isSent = this.sendSomethingTo(chall.to, "challenge", + const isSent = this.sendSomethingTo({name:chall.to}, "challenge", {chall:chall}, !!warnDisconnected); if (!isSent) return; @@ -497,7 +523,7 @@ export default { if (cIdx >= 0) { // Delete current challenge (will be replaced now) - this.sendSomethingTo(this.challenges[cIdx].to, + this.sendSomethingTo({name:this.challenges[cIdx].to}, "deletechallenge", {cid:this.challenges[cIdx].id}); if (ctype == "corr") { @@ -571,14 +597,7 @@ export default { code: "refusechallenge", cid: c.id, target: c.from.sid})); } - // TODO: refactor the "sendSomethingTo()" function - if (!c.to) - this.sendSomethingTo(null, "deletechallenge", {cid:c.id}); - else - { - this.st.conn.send(JSON.stringify({ - code:"deletechallenge", target: c.from.sid, cid: c.id})); - } + this.sendSomethingTo(!!c.to ? {sid:c.from.sid} : null, "deletechallenge", {cid:c.id}); } else //my challenge { @@ -592,7 +611,7 @@ export default { } else //live localStorage.removeItem("challenge"); - this.sendSomethingTo(c.to, "deletechallenge", {cid:c.id}); + this.sendSomethingTo({name:c.to}, "deletechallenge", {cid:c.id}); } // In all cases, the challenge is consumed: ArrayFun.remove(this.challenges, ch => ch.id == c.id);